45 Years After Alien, Ridley Scott Is Still Wary of AI


Ridley Scott has Gladiator II in theaters soon, but the decorated director is probably better-known for his futuristic sci-fi tales than he is for his historical dramas, with Blade Runner and the Alien franchise leading the charge. In a new interview where he talks mostly about creating the follow-up to his 2000 Best Picture winner, Scott (who turns 87 in a few weeks) was asked for his thoughts about a burning issue in the cinematic world: the use of AI.

The question, posed by Deadline, was specifically framed in regards to the director’s “cynical” point of view on AI in 1979’s Alien —wondering if Scott has changed his opinion on its use over the past four-plus decades. “AI is a tool, remember that,” he told Deadline. “But AI can be also a terrible abuser of normal stuff, even good stuff. There’s one or two people out there … who may be able to think a little bit beyond [and use] AI for the best they can come up with, the big idea. That would include [Aliens director James] Cameron. And therefore, we always hope the very best will evolve and use AI as a tool.”

However, he continued, it’s not all bright horizons. “But see, probably one of the best ideas that is the trigger for all the best science fiction that followed, in [Stanley Kubrick’s 2001: A Space Odyssey]. You start off with a dawn of man, you see apes fighting over sustenance in a waterhole … [then] one morning, the power, not God, the power of the universe has delivered a monolith because it’s seen that the apes are now getting close enough to be thinking entities. And need that boost and help forward. The ape touches the monolith and has the first massive idea in history: he picks up a thigh bone of a beast and kills an ape with it. That’s a weapon, that is a million year quantum leap forward. It’s a grand superlative idea.”

Scott kept the 2001 example going to finish his thought. “Idea two, you’re on a spaceship now, going to search for the power that is and was, and what was the moment? Is it what we call God? … Or is [it] simply a power way beyond our comprehension, and therefore has examined us for years? … [Then you journey] to the far reaches of where they’ve never been before, and they’re relying on one crew member, called Hal. Hal is a fucking computer. And from that, an AI which won’t reveal it to them, but they’re smart enough to suspect Hal is betraying them. Because Hal knows that the expedition is more important than these human beings, and that’s Hal’s error. Hopefully, AI will always make an error. Hopefully. That’s a massive idea.”

Yep, he’s still taking a cautious stance toward AI. However, when Deadline asked if he’d rule out “AI that can help Ridley Scott make bigger and better movies,” the director didn’t rule it out completely, replying “never say never.”

Gladiator II hits theaters November 22.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

Alien: Isolation 2: everything we know so far


The Alien franchise has had some very high highs, but many lows. This is true for both the films and the video games, but one title we can point to as being an amazing entry in the franchise, as well as one of the best horror games, is Alien: Isolation. This game perfectly captures the mood, environment, and creeping dread from the first film. But for years that one game seemed like it would be all we would get. On the game’s 10-year anniversary, however, we learned that the Xenomorph is ready to burst once more in a proper sequel. Here’s everything we know about Alien: Isolation 2 so far.

Release date speculation

Ripley looking at an alien with a motion tracker in Alien: Isolation.
Creative Assembly

Alien: Isolation creative director Al Hope announced Alien: Isolation 2 via X (formerly Twitter) with a short statement celebrating the original’s anniversary. The message ends with: “Today, I’m delighted to confirm, on behalf of the team, that a sequel to ALIEN: ISOLATION is in early development. We look forward to sharing more details with you when we’re ready.”

Early development is a vague term, but it would be safer to assume the game is further away than closer. It’s impossible to know for sure, but don’t count on encountering any Xenomorphs for another three or more years at least.

Platforms

There was no mention of platforms for Alien: Isolation 2. Depending on the timeline, it may end up being available on the PlayStation 6 and other next-gen systems, but also cross-generational with current systems. The first game was available on all platforms, so there’s no reason to believe this sequel will be exclusive anywhere.

Trailers

An android on fire in Alien: Isolation.
Creative Assembly

Nothing but that single social media post was revealed when announcing Alien: Isolation 2, so there’s nothing we can dig into here. However… (SPOILERS FOR Alien: Isolation ahead!)

The ending of the first game shows Amanda Ripley being discovered in space by an unknown ship. Perhaps she, as well as the alien, are recovered by a crew and this kicks off the next chapter in her story.

Gameplay

If Alien: Isolation 2 sticks to the basics of the first, it will be a survival-horror game played in first-person where you are stalked by a highly intelligent and unscripted Xenomorph. We won’t know whatever new twists and wrinkles Creative Assembly will add to this formula until we see more.

Preorder

Alien: Isolation 2 is only just in early development so you’d best go back into your cryotube until we wake you when we get more information on preorders.