There is perhaps no better setting than some woods or a forest that just sucks ass. Just a confusing, scary, maybe sometimes enchanting mess of nature that is impossible to navigate. Today’s latest update for Peak just so happens to present such a visage, with towering, beautiful trees, and yet again a wonderful sense of scale.
This new update is, appropriately, called Roots! I’m sure I don’t need to explain to you the meaning there. Aside from the big old trees, there’s also new nasties like spiders and giant beetles that will ruin your pilgrimage to the top, and, by the looks of the update’s trailer, a fungal zombie infection that takes over your compatriots’ bodies. Genuinely conceptually horrifying stuff for a game so cutesy. I like it!
The Roots biome comes with 11 new badges to earn too, and some biome-specific items too, like Shroomberries that have random effects, a couple of types of fungi, and some other, secret items. There’s also some new items to be found across all biomes, like the rescue claw (does what it says on the tin), the checkpoint flag (does what it says on the tin), and the Book of Bones (does what it says on the tin?).
You’ll also find that cooking has been overhauled. According to a Steam post about the update, “a lot more non-food items will now Actually Do Something when cooked,” for one. Once cooked poisonous berries will be safe to eat, whereas poisonous mushrooms won’t be. And cooked “usable but non-food items such as bandages will no longer grant Extra Stamina.”
There are a few bug fixes too, and apparently the divorce court has permitted Bing Bong to visit his kids on weekends, which is a strange sentence to have written as a part of my job, but hey ho, I’ve got bills to pay. The Roots update is available right now, so have at ye.
We are excited to invite Xbox Insiders on Windows PC to join the Pillars of Eternity Public Beta. This beta introduces a major new way to play the original Pillars of Eternity: Turn-Based Mode. Your feedback is invaluable, so explore, experiment, and share your feedback to help shape the next update! To participate in the Pillars of Eternity Public Beta, you will need to either own Pillars of Eternity OR have access to the title via an active Game Pass subscription.
About the Game:
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
Sign-in on your Windows PC and launch the Xbox Insider Hub app (or install the Xbox Insider Hub from the Store first if necessary)
Navigate to Previews > Pillars of Eternity – Hero Edition
Select Join
Wait for the registration to complete and be directed to the Store and install Pillars of Eternity – Hero Edition
NOTE: To participate in the Pillars of Eternity Public Beta, you will need to either own Pillars of Eternity OR have access to the title via an active Game Pass subscription.
NOTE: This playtest is only available on Windows PC.
NOTE: If you already have Pillars of Eternity installed, please restart your PC after the registration has completed to ensure you get prompted to update to the Pillars of Eternity Public Beta version.
NOTE: If you wish to revert to the publicly available version of Pillars of Eternity, you will need to leave the Pillars of Eternity Public Beta via the Xbox Insider Hub. This will prompt an update reversion to occur.
Other resources:
For more information: follow us on X/Twitter at @XboxInsider and this blog for announcements and more. And feel free to interact with the community on the Xbox Insider SubReddit.
When inspiration strikes, nothing kills momentum faster than a slow tool or a frozen timeline. Creative apps should feel fast and fluid — an extension of imagination that keeps up with every idea. NVIDIA RTX GPUs — backed by the NVIDIA Studio platform — help ideas move faster, keeping the process smooth and intuitive.
GeForce RTX 50 Series GPUs are designed to accelerate creative workflows, with fifth-generation Tensor Cores engineered for demanding AI tasks, fourth-generation RT Cores for 3D rendering, and improved NVIDIA encoders and decoders for video editing and livestreaming.
NVIDIA Studio is a collection of technologies to optimize content creation workflows that helps extract maximum performance from RTX hardware. This includes RTX optimizations in 135+ creative apps for higher performance, exclusive features like NVIDIA Broadcast, RTX Video and DLSS, alongside NVIDIA Studio drivers that provide more stability on a predictable cadence. Everything is engineered from the ground up to deliver the best content creation experience.
At the Adobe MAX creativity conference last week, NVIDIA showcased some of the latest NVIDIA Studio optimizations in Adobe creative apps, such as the new GPU-accelerated effects in Adobe Premiere.
Attendees at the NVIDIA booth were invited to make their mark on an original music video — customizing frames using AI features in Adobe Premiere or Photoshop. The result: a one-of-a-kind, crowdsourced music video — professionally produced with an original soundtrack and accelerated by GeForce RTX PCs.
Read on to learn how GPU acceleration and AI enhance and speed up content creation.
Next-Generation Tools at the Service of Artists
A new generation of visual generative AI tools are transforming how creators work, simplifying workflows and offloading tedious tasks. Such tasks include using generative AI fill to repaint a background or generating additional pixels to fix video footage that’s incorrectly framed.
These tools let individual creators attempt ambitious projects that previously could only be accomplished by large studios. Artists can quickly prototype and test multiple ideas — a process previously too time-consuming and hence limited in scope.
These new models and tools have two requirements: fast hardware to iterate on ideas quickly, and compatibility with the latest models and tools from day 0, so there’s no wait to test them. GeForce RTX 50 Series GPUs offer an ideal solution for both, as they’re the fastest hardware at running demanding AI models, and NVIDIA CUDA offers the broadest ecosystem support for tools and models.
Popular AI models like Stable Diffusion 3.5 and FLUX.1 Kontext [dev] run up to 17x faster with the GeForce RTX 5090 Laptop GPU compared with the Apple M4 Max.
Cut, Color, Create
Modern cameras have improved significantly so that even aspiring video editors are now working with high-quality, 4:2:2 4K and 8K content. Such content is rich in quality but hard to decode. Video editing apps have added a slew of AI editing tools that make adding advanced effects easier. And the speed required to publish new content has increased as platforms favor more recurrent video publishing.
GeForce RTX GPUs tackle each of these issues. Their hardware decoders enable editing high-resolution 4:2:2 clips without needing to spend hours transcoding or creating proxies. GeForce RTX GPUs also accelerate AI effects with their dedicated Tensor Cores. Plus, having multiple next-generation encoders that can work in parallel brings down export video tasks from hours to minutes.
Compared with MacBook Pro laptops, GeForce RTX-equipped laptops run AI effects in apps like DaVinci Resolve up to 2x faster.
Stream Smarter
Getting started with livestreaming can be difficult, requiring a high-performing system for gaming and encoding — often to multiple streaming platforms; good-quality microphones and cameras; and a dedicated space with proper lighting. And learning how to stream is difficult as it requires juggling gameplay, a buzzing chat and stream production.
To help make livestreaming more accessible, GeForce RTX GPUs come equipped with a dedicated hardware encoder (NVENC), which offloads video encoding from the CPU and GPU, freeing up system resources to deliver maximum gaming performance. Plus, this encoder has been highly optimized for livestreaming, providing best-in-class quality. GeForce RTX 40 and 50 Series GPUs have also added support for AV1 — the next-generation video codec that improves compression by 40%.
To help those without access to a dedicated studio or high-end devices, the NVIDIA Broadcast app applies AI effects to microphone and webcam devices, improving their quality. The app can remove background noise, add effects to cameras, relight faces with a virtual key light and process audio through an AI equalizer so it sounds like it was recorded with a professional mic.
To help streamers reach a wider audience, NVIDIA has partnered with OBS and Twitch to make transcoding capabilities more accessible. Instead of relying on server capacity for transcode, users can generate multiple streams locally on their GPU and stream them all to Twitch. This means viewers on a phone can watch a lightweight stream that won’t stutter, while viewers on a TV or desktop can watch at the highest quality. Advanced codecs like HEVC can lead to even higher-quality streams.
Professional streamers often use teams of people to help them manage production, support and moderation. NVIDIA worked with Streamlabs to develop the Streamlabs Intelligent Streaming Agent, an AI agent that can join streams as a sidekick, manage production of scenes, audio and video cues, and even help resolve IT issues.
Create Worlds From Ideas
3D modelers and animators often work within massive scenes that take lots of computational power. To streamline their complex, tedious workflows, they need high-performance systems that allow them to preview their work in real time and automate tasks.
NVIDIA offers a three-step approach to accelerating content creation.
First, creators can use GeForce RTX GPUs, which offer the most performant solution for 3D rendering, with dedicated RT Cores that perform light calculations with ray tracing. Then, the NVIDIA Optix software development kit helps extract maximum performance out of the hardware and adds AI denoising to help images resolve faster — all while the full rendering occurs in the background. Finally, NVIDIA DLSS technology enhances viewport performance by constructing a high-resolution frame from a lower-resolution input, in addition to using frame generation to increase frame rates.
The result is hyper-fast rendering that allows the artist to preview their work in real time, navigate 3D view ports at high frame rates and accelerate exports. Plus, it unlocks real-time 3D use cases for streaming experiences like VTubing and virtual reality.
3D artists are already experimenting with dozens of techniques to help automate content creation workflows — for example, using AI to refine a texture, generate a background object or finish an animation.
NVIDIA helps accelerate these workflows by optimizing the core technologies that run popular tools like ComfyUI. In addition, NVIDIA provides reference workflows like the NVIDIA AI Blueprint for 3D object generation, which showcases how these models can be chained for use cases like building a custom 3D model library for rapid prototyping.
In addition, the NVIDIA RTX Remix modding platform helps remaster classic games — providing a toolset to ingest and enhance objects, edit levels and publish the mod. It’s built in collaboration with a thriving community of modders creating stunning projects such as Half Life 2 RTX and Portal RTX.
#ICYMI — The Latest Advancements in NVIDIA RTX AI PCs
✨DGX Spark arrives for the world’s AI developers.
NVIDIA DGX Spark delivers a petaflop of AI performance and 128GB of unified memory in a compact desktop form factor, giving developers the power to run inference on AI models with up to 200 billion parameters and fine-tune models of up to 70 billion parameters locally.
🦙Ollama’s new web search API offers improved model quality on RTX.
This new application programming interface allows users to augment local models with real-time information from the web for current and relevant responses.
🪟 AnythingLLM now supports Windows Foundry Local for on-device inferencing on RTX AI PCs.
Windows Foundry Local within AnythingLLM gives users another fast inferencing solution. Foundry Local uses the NVIDIA TensorRT-RTX execution provider on NVIDIA RTX GPUs.
Stop me if you’ve heard this one before: It’s 17:30 on a weekday, and I’m packing up. Before I leave the office, I just need to shut down my work PC. I’ll click ‘update and shutdown’ and be out of here in no time…wait, why are you rebooting? Please, just let me leeeave!
While it’s hardly a proper horror story, Windows’ update and shutdown reboot glitch is an annoyance that’s plagued PCs for years. Now, it’s finally getting fixed. According to Windows Latest, when you select ‘update and shutdown’, your machine will actually update and switch off starting in Windows 11 25H2 Build 26200.7019 and Windows 11 24H2 Build 26100.7019.
The fix for this annoying reboot glitch already featured in October’s optional update, KB5067036. If you happened to skip that—and who could blame you—the fix will also ship as part of Microsoft’s regular Patch Tuesday update. This rolls out on the second Tuesday of every month, with the next one falling on November 11.
Microsoft itself hasn’t said a great deal about the issue, what caused it, or even how exactly it was fixed. The most they’re saying now is well hidden within a support document pertaining to the KB5067036 update.
In the drop-down titled Windows 11 PC experiences, under Windows Update, a single bullet point reads, “Improved: Addressed underlying issue which can cause ‘Update and shutdown’ to not actually shut down your PC after updating.”
Considering the worst case scenario of this glitch is a rundown laptop battery or a slightly steeper electricity bill from a desktop you inadvertently left on all night, perhaps that’s fair enough. But for those still curious about the cause, Windows Latest posits one theory: Turns out that even if you tell your Windows 11 machine to ‘update and shutdown,’ it has to do at least one sneaky reboot to install those updates.
Basically, Windows can’t update and replace existing files while it’s still running, so it reboots into an offline servicing phase—that’s the black screen where you see it ‘working on updates’. Unfortunately, the command to then ‘turn off’ doesn’t seem to have been persisting through this sneaky reboot phase, so that’s why your machine would then boot back to the login screen.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
It’s unclear why exactly this command was getting left behind, but the aforementioned Windows updates should ensure your machine actually shuts down after updates in future.
Rockstar co-founder Dan Houser has given his perspective on why the studio’s open-world spy game Agent never got off the ground.
For the uninitiated, Agent was first teased way back in 2007 and announced in 2009 as a PS3 exclusive, and although it was reportedly in development at Rockstar North for numerous years, Rockstar and publisher Take Two eventually went quiet on it, abandoning the trademark entirely in 2018. Weirdly, the company never officially, publicly canceled the game, and even today, has never given an explanation or explicit confirmation that it is canceled.
Houser left Rockstar in 2020, and so can’t himself provide that confirmation, but he did explain in an interview with Lex Fridman why it, in his words, didn’t work.
“[Those spy films] are very, very frenetic … you gotta go here and save the world, you gotta go there and stop that person being killed, and then save the world,” said Houser. “And an open world game does have moments like that when the story comes together, but for large portions it’s a lot looser, and you’re just hanging out. And you’re just doing what you want. I want freedom, and I want to go over here and do what I want, and I want to go over and do what you want.
“And that’s why it works while being a criminal [in GTA], because you fundamentally don’t have anyone telling you what to do. And we tried to create this external agency through these people kind of forcing you into the story at times, but as a spy, that doesn’t really work, because you have to be against the clock. So I think for me, I question if you can even make a good open world spy game.”
Honestly, although I would still love to get my hands on a Rockstar-developed spy game, Houser’s reasoning is valid. A lot of the best moments in GTA or Red Dead Redemption are the relaxed minutes and hours in-between action scenes, and it would be hard to deliver on the promise of a thrilling espionage story while staying true to Rockstar’s open world roots.
IOI’s Hitman series, for example, confines the player to large, self contained sandboxes and probably wouldn’t work at all in one interconnected open world map.
Weekly digests, tales from the communities you love, and more
SpaceX will reportedly receive a $2 billion contract to develop satellites for the US government, according to the . The WSJ‘s report detailed that SpaceX will be tasked with developing up to 600 satellites that can track missiles and aircraft and will be used for President Trump’s proposed “Golden Dome” project.
in May, the president introduced a project to build an anti-missile defense system that would intercept missile attacks before reaching their target. The Golden Dome is reminiscent of Israel’s system, but the Pentagon has yet to reveal concrete details about the project. Considering the scale of the project, it’s worth noting that SpaceX’s reported $2 billion contract could be one of many associated with the Golden Dome. According to the report, companies like Anduril Industries and Palantir Technologies could also be involved with the development, which the Trump administration wants to complete before the end of his presidential term.
Beyond the Golden Dome, the WSJ reported that the Pentagon is planning to use SpaceX’s extensive satellite network for other purposes, including military communications and vehicle tracking. While the numbers are constantly fluctuating, SpaceX currently has more than 8,000 satellites for its Starlink service.
Lego’s Brick-Built Star Wars Logo is on sale for its lowest price yet at Amazon ahead of the holiday shopping season. The 700-piece display model for adults launched with a budget-friendly $60 MSRP on Star Wars Day, but fans can get it for only $48 for a limited time. It’s one of numerous notable Star Wars Lego deals at Amazon and other major retailers in the lead-up to early Black Friday 2025 sales.
The Brick-Built Star Wars Logo accurately depicts the legendary design that dates back to Star Wars: A New Hope’s 1977 theatrical release. Exposed studs between the letters add depth and make it clear that this is a Lego set. The rounded edges of the logo are cleverly recreated with a variety of yellow pieces. There’s an Easter Egg hidden inside the letter T that pays homage to Episode IV.
The completed 700-piece model measures 5 x 11.5 x 1 inches. If you’re looking for a Star Wars model to serve as a centerpiece for your display shelf, it probably doesn’t get any more ideal than the series logo constructed from Lego.
The Brick-Built Star Wars Logo launched a few months after the 913-piece Lego Marvel Logo set. The logo series will continue next March with a 678-piece Lego DC Batman Logo. The Marvel Logo comes with five Marvel minifigures that pop out by pressing buttons on the model, and the Batman Logo will include two minifigures. It would’ve been cool to get minifigures with the Star Wars Logo, but it’s the most affordable of the three.
Lego Star Wars: Rebel U-Wing Starfighter | Jango Fett’s Starship
Other Star Wars Day 2025 sets with discounts include the Rebel U-Wing Starfighter for $56 (was $70) and Jango Fett’s Starship for $60 (was $70). Jango Fett’s Helmet, another Star Wars Day release, is $65 (was $70). Two Walmart-exclusive Star Wars Day sets, Kylo Ren’s Helmet and his Command Shuttle, are available in a bundle together for $98 (was $140).
Those are far from the only deals on Lego Star Wars building sets right now. You can also save big on the adorable 1,048-piece Grogu with Hover Pram. Normally $100, this highly rated model is discounted to $71.61. The 921-piece Millennium Falcon model is available for $68 (was $85), and the 1,050-piece R2-D2 is on sale for $80 (was $100). Check out the list below for more Lego Star Wars deals:
If you’re also a Marvel fan, check out the Amazon store page we created that’s filled with great deals on Lego display models and playsets featuring Spider-Man, Iron Man, Captain America, and more superheroes from the MCU.
Gachiakuta is a stylish anime with one of the coolest power systems I’ve seen in recent times. However, these are not the reasons why it stands out. Gachiakuta tells one of the most visceral stories I’ve seen in a shonen show. Pulling no punches, this anime is not about the struggles to create a better future, but about the feelings of those surviving in a merciless world.
The protagonist of Gachiakuta is Rudo, a boy who, after witnessing the assassination of his foster father, is thrown from the edge of a floating island called Sphere — and ironically referred to as Heaven — to die for a crime he didn’t commit. Sphere is especially marked by social segregation. The wealthy citizens of the island live lavishly in glowing white buildings in the center of the island. Surrounding them are slums. Below Sphere, Rudo discovers a new world at the bottom of “the Pit,” a devastated land, polluted by the endless streams of trash dumped by the citizens of the world above.
Image: Bones Film
Unlike other shonen, it’s difficult to find a source of hope in Gachiakuta. While the citizens of Heaven are cruel and unfair to those they judge as lesser, the ethics of the Pit (known as “the ground” by its inhabitants) are based on survival. There are good places on the surface, like Canvas Town, where only those with virtuous intentions can enter. But these are flickering lights in a dark ocean of evil and danger.
Even the characters in Gachiakuta aren’t the usual shonen gang, although the story uses some of the genre’s conventions. There’s the cute girl who might become a love interest to Rudo, and the hot-headed dude who is actually a nice guy. Even so, the relationship between Cleaners (the group of individuals with special abilities that Rudo joins) never, develops into a beautiful friendship. It feels more like camaraderie among co-workers. No “Naruto fighting Sasuko on the waterfall” moment. They respect and protect each other, but they don’t share a deep level of intimacy.
When we’re first introduced to Rudo, he seems like he’s an ordinary shonen protagonist. Like Naruto, he’s an orphan who’s alienated for being different. Like Midoriya, Naruto, and Luffy, Rudo’s power turns out to be one of the strongest abilities in the series. But Rudo’s anger is his alone. The boy has a sweet side — he cares about the girl he likes and gets wild when trying candies for the first time — but his goal is to return to Sphere and get revenge. What motivates Rudo is not a romantic sense of justice or an idealized dream of a better world, but an anger that burns and consumes him.
The violent and sad reality of Gachiakuta is slowly introduced throughout the first 11 episodes, but it’s in episode 12 that the show’s darkest colors are painted with ruthless strokes.
Image: Bones Film
The Cleaners are looking for a girl who claims to have seen an angel coming from the sky, which could lead to some vital information regarding a method to enter Heaven. In the middle of a desert, they meet Amo Empool, an apparently harmless girl who carries no weapon and is not wearing a mask to protect herself from the poisonous air of the area. Once inside Amo’s house, members of the group are bewitched by her power to control others by invoking their dearest memories.
Once the situation is solved and Amo is under control, I expected that the Cleaners would simply get the information they need and move on. But instead of being the benevolent protagonist, Rudo shows he is as violent as the world around him. Furious about what Amo did to them, he punches her in the face multiple times, until the other members hold him back.
As if Rudo’s brutal response wasn’t enough, Amo starts sharing her story with the group. We learn she was sold by her mother to an older merchant, who turned Amo into his sex slave. As a kid, she coped by accepting the man’s presents and his explanation that what he did to her was an act of love. These flashback scenes are drawn as if by a little kid with a few crayons, using erratic movements to convey their pain. Amo understood that what was happening was bad, but instead of fighting, she did what she could to survive.
Image: Bones Film
Watching the account of being sexually assaulted from the perspective of a kid is terrifying, but Rudo’s behavior and Amo’s story are only a few small examples of how ruthless Gachiakuta is. In a brutal world with no justice, violence becomes the only plausible language.
This violence constitutes every bit of Gachiakuta, from its trash punk artstyle to the guttural singing in its opening song. Closer in tone and ethos to Chainsaw Man than to My Hero Academia, Gachiakuta isn’t telling a story about heroes, but about regular people facing a world of injustices.
Hello Windows Insiders, today we are releasing Windows 11 Insider Preview Build 26220.7051 (KB5067115) to the Dev & Beta Channels.
Starting today, we are beginning to offer the same Dev Channel updates based on Windows 11, version 25H2 to Windows Insiders in the Beta Channel as a recommended update.
If you are an Insider in the Dev Channel, you now have a window to switch from the Dev Channel to the Beta Channel if you would like. This window will only be open for as long as we’re releasing the same 25H2-based updates across both the Dev and Beta Channels. After we move Dev Channel forward to a higher build number, the opportunity to switch between these channels will close. When the Dev Channel jumps ahead, things might not be as stable as the Dev Channel is today, so we highly encourage you to evaluate which channel you would like to be in during the time in which the window to switch is open.
For more information, see the Reminders section at the bottom of this blog post.
New features gradually being rolled out with toggle on*
Introducing Ask Copilot in taskbar
The Ask Copilot experience in the Windows taskbar demonstrating a query for ‘Out’ that shows apps, files, settings, and Copilot chat suggestions.
With the new Ask Copilot in taskbar, Copilot becomes a natural part of how you use your PC, ready to help, guide and collaborate the moment you need it.
This opt-in experience gives you one-click access to Copilot Vision and Voice, enabling more natural interaction in your flow. Whether through text, voice, or guided support with Copilot Vision, you can engage on your terms, in the way that works best for you. You’re always in control. As you type, results appear and update instantly, making it easier than ever to find what you need.
To get started go to Settings > Personalization > Taskbar > Ask Copilot to enable the experience. You can also manage whether the Copilot app launches automatically at sign-in using the “Auto start on log in” toggle in the Copilot app settings.
Ask Copilot in taskbar complements the familiar Windows Search experience, so you can continue using Search as you always have from Start while trying out this new experience.
Ask Copilot uses existing Windows APIs to return apps, files, and settings—just like Windows Search—and does not grant Copilot access to your personal content. For more details, you can learn about privacy and control options for Microsoft Copilot here.
Feedback: Share your thoughts in Feedback Hub (WIN + F) under Desktop Environment > Ask Copilot in taskbar.
Designed with console-style navigation in mind, the Xbox PC app paired with the full screen experience delivers a clean, distraction-free interface for handheld gaming. You’ll get smooth task switching and optimized performance, with background processes minimized and non-essential tasks deferred—so gameplay stays responsive and uninterrupted.
A screenshot of the full screen experience with the Xbox PC app, with game selection shown.Settings screen shot showing Gaming and full screen experience enablement options for startup.
How to enable FSE: On supported devices, go to Settings > Gaming > Full screen experience, then select Xbox as your home app. Once enabled, you can access FSE from Task View and Game Bar or configure your handheld to enter full screen experience on startup.
Availability:
Feedback: Share your thoughts in Feedback Hub (WIN + F) under Gaming and Xbox > Gaming Handhelds.
Shared audio (preview)
In this update, we are beginning rollout of shared audio (preview), a new experience built on Bluetooth® LE Audio broadcast technology, for Copilot+ PCs. Shared audio allows two family members to watch movies together while traveling, or two students to share music while studying.
To get started, access the “Shared audio (preview)” tile in quick settings, select two supported paired and connected accessories and click “Share” to begin.
Shared audio (preview) settings showing two connected devices and the Share button to get started using the experience.
Changes and Improvements gradually being rolled out with toggle on*
[Prism]
We are enabling the feature update toPrism, our emulator for Windows on Arm, that makes it possible for more 64-bit x86 (x64) applications to run under emulation by adding support for more CPU features under emulation. This support will be made available to any 64-bit x86 (x64) application under emulation by default, and 32-bit x86 applications can be opted in to the support using the emulation settings in the Properties window.
Please submit any feedback on compatibility issues or performance regressions through the Feedback Hub (Win + F) under Apps and the specific app you’re seeing issues with (if you don’t see the app listed, use “All other apps”) to help us to ensure that this updated Prism provides a great experience.
Fixes gradually being rolled out with toggle on* [General]
Fixed an underlying issue leading to keyboards or other USB devices not working for a small number of Insiders after the latest flights.
[Start menu]
Fixed an issue where interacting with a folder or its contents in Start menu could result in the folder becoming invisible.
[File Explorer]
Made some underlying changes to help responsiveness of File Explorer when navigating in network locations.
Made some more underlying improvements to help reduce the launch time of File Explorer.
Fixed an issue where “Open” in File Explorer’s context menu wasn’t showing the right icon for .exe, .cmd & .bat files (was showing a generic executable icon, instead of the default app for that file type).
Fixed an issue where you might see your desktop icons move when interacting with files, such as opening or renaming them.
Fixed a couple issues where tooltips were not showing up as expected when using navigating Home with a keyboard.
[Lock and login screens]
Fixed a memory leak when your lock screen was set to slide show, which could lead to performance or reliability issues over time when unlocking your PC.
Fixed an issue which could cause logging into be very slow the first time when logging into a new account.
[Settings]
Fixed an issue where the search box in Settings could become overlapped with the minimum and maximize buttons in the title bar.
[Other]
Fixed an issue where after the latest updates, screen readers might unexpectedly say “legacy window” without reading out the window contents when interacting with certain apps.
Fixed an issue where after the latest updates, text might not render correctly when editing content within a multiline text box in certain apps.
Fixed an issue where protected content playback might fail on some machines after the latest updates.
Fixed an issue which could cause ethernet upload speeds to be significantly lower on some PCs after the latest updates.
Known issues
[Taskbar & System Tray]
We’re investigating an issue which is causing the Start menu to not open for some Insiders on click, although it will open if you press the Windows key. It’s believed this issue may also potentially impact the notification center (which you can open with WIN + N).
We’re investigating an issue where for some Insiders apps aren’t showing in the system tray when they should be.
[File Explorer]
Copy progress might flash when clicking more or less details in dark mode version of the copy dialog.
Scrollbar and footer are missing and showing a white block instead when text is scaled in dark mode version of the copy dialog.
Reminders for Windows Insiders in the Dev & Beta Channels
Updates are based on Windows 11, version 25H2 via an enablement package (Build 26220.xxxx).
Many features are rolled out using Controlled Feature Rollout technology, starting with a subset of Insiders and ramping up over time as we monitor feedback to see how they land before pushing them out to everyone in this channel.
For Windows Insiders who want to be the first to get features gradually rolled out to you, you can turn ON the toggle to get the latest updates as they are available via Settings > Windows Update*. Over time, we will increase the rollouts of features to everyone with the toggle turned on. Should you keep this toggle off, new features will gradually be rolled out to your PC over time once they are ready.
Features and experiences included in these builds may never get released as we try out different concepts and get feedback. Features may change over time, be removed, or replaced and never get released beyond Windows Insiders. Some of these features and experiences could show up in future Windows releases when they’re ready.
Some features in active development we preview with Windows Insiders may not be fully localized and localization will happen over time as features are finalized. As you see issues with localization in your language, please report those issues to us via Feedback Hub.
Check out Flight Hub for a complete look at what build is in which Insider channel.
Hey, everybody! Sid, Tim, and Brett are back this week to talk about the new indie darling Ball x Pit, the long journey to a Death Stranding 2 platinum, Silent Hill f, and the Battlefield series’ first battle royale foray.
Stuff We Talked About
Next week’s releases:
Satisfactory | PS5, PS4
Cairn | PS5
Unbeatable | PS5
I Hate This Place | PS5
Loulan: The Cursed Sand announced for PS5 — Loulan explores the tale of the archaeological discovery of the Xiaohe Princess. Learn about the gameplay inspirations for this action-adventure game of a mummy who wields the power of sand.
Battlefield: Redsec — The new free-to-play battle royale mode allows up to 100 players to compete for dominance of the battlefield on their new map, Fort Lyndon, which features a wrecked Los Angeles.
NBA The Run announced — A new arcade basketball game is coming to PS5 that combines streetball with the pick-up-and-play aspects of classic basketball titles from decades past.
Resident Evil series history — Prepare for Resident Evil Requiem with a look back at the series’ history and its roots on PlayStation. See how one mansion redefined the horror genre.
Brett Elston – Manager, Content Communications, SIE
Thanks to Dormilón for our rad theme song and show music.
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]