c# – Visual Studio Incorrectly Parses External Code as Plain Text


I’m encountering an issue with Visual Studio where it sometimes fails to properly parse external code, causing it to appear as plain black text (instead of the usual colored syntax). For example, when I first use “Go to Definition” on a piece of a Unity projectcorrectly resolved source code, VS correctly resolves it, allowing me to navigate through the code and jump to other class implementations. However, after a while, when I try to jump to the same Unity code again, it shows up as plain text without syntax highlighting.
code not parsed by vs
I think I have met with the same problem in other C# programs, not sure about other languages.
Does anyone know under what circumstances code will be parsed correctly, and when it will just be displayed as plain text in Visual Studio? Is there a setting or configuration I can adjust to fix this behavior?

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