I have this very specific and wierd bug in my game that when I hover over a item in game and it should display its name it immediately change position of my camera to a random new angle. It always happens only the first time of running the game, so every time after this it works just fine. I dont have any function in my code for camera which should be doing this.
Could someone please help me?
Thanks a lot 🙂
My Text displaying code is here
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class SelectionManager : MonoBehaviour
{
public static SelectionManager Instance {get; set;}
public GameObject interaction_Info_UI;
TextMeshProUGUI interaction_text;
public bool onTarget;
public GameObject selectedObject;
private void Start()
{
interaction_text = interaction_Info_UI.GetComponent<TextMeshProUGUI>();
onTarget = false;
}
private void Awake()
{
if(Instance != null && Instance != this)
{
Destroy(gameObject);
}
else
{
Instance = this;
}
}
void Update()
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hit;
if (Physics.Raycast(ray, out hit))
{
var selectionTransform = hit.transform;
InteractableObject interactable = selectionTransform.GetComponent<InteractableObject>();
if (interactable && interactable.playerInRange)
{
interaction_text.text = interactable.GetItemName();
interaction_Info_UI.SetActive(true);
onTarget = true;
selectedObject = interactable.gameObject;
}
else
{
interaction_Info_UI.SetActive(false);
onTarget = false;
}
}
else
{
interaction_Info_UI.SetActive(false);
onTarget = false;
}
}
}
I have already tried reseting the setting of main camera in unity but it didnt solve the issue and I have been looking inside my code for any line which could be moving the camera but it seems its not in code. So maybe its in some kind of setting? I have not found the answer on forum posts or google in general.