Code Vein 2 review: “This vampire take on Elden Ring almost works, but the dungeons themselves lack bite”


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Code Vein 2 is the dullest game about time-traveling vampires I’ve ever played. A decent Soulslike has been stretched far too thin, resulting in a repetitive and bland open world adventure that severely lacks what made its stylish predecessor special.

For the uninitiated, Code Vein was essentially an anime take on Dark Souls, both in its art style and love of wailing melodrama. Beneath all the cartoon theatrics was a solid Soulslike and that continues in this sequel. Combat is all about dodge-rolling and well-timed strikes, if you die you lose all your leveling up currency and have once chance to get it back, and bosses are brutal brick walls that you’ll spend hours smashing your head against. If you’ve played a Soulslike before, you’ve played this.

The player finishes off an enemy with a scythe attack in Code Vein 2

(Image credit: Bandai Namco Entertainment)

Fast facts

Release date: January 29, 2026
Platform(s): PC, PS5, Xbox Series X
Developer: Bandai Namco Studios
Publisher: Bandai Namco Entertainment

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