It’s not an Imposter, it’s a spin-off: multiplayer backstabbing game Among Us has spawned a single player detective story



Good news, people who suck at getting away with murder in quintessential pandemic lockdown game Among Us. Developers Innersloth have announced a single player detective spin-off, Among Us Story: On Guard, in which you play a spaceship security guy trying to catch an Imposter – possibly, more than one Imposter – before they gut the whole crew. You’ll need to prove your own innocence, too.

The whole thing is framed as a training simulation, and has three possible endings. I would imagine those endings are 1) Nobody died 2) Everybody died 3) Not everybody died. Find the reveal trailer below, warping in direct from Summer Game Fest 2026.

Watch on YouTube


“For ages, you’ve asked us for more,” Innersloth write on their site. “More stories about the Crewmates! More lore! More ways to play! More ways to live life in this universe, but single player. We wanted to see what that would be like too.”


As with the original Among Us, the game is mostly played from a top-down perspective, but has a cosier, chubbier aesthetic with softer colours. There’s also jocular branching dialogue and a touch of first-person, though it’s not clear how much of the latter is scripted. It won’t be a huge game. “While there will be different endings and you may want to replay it, we also want to respect your time,” the devs go on. “As a single player narrative game it’ll be a chaotic, silly, and beansized experience for your enjoyment.”


Are your detective instincts aroused? Do you yearn to run your magnifying glass over trails of purple gore, heedless of who/what might be walking up behind you? Look out for a Steam demo on June 15th.

Reid Hoffman is leaving Microsoft’s board to go ‘founder mode’ with startup Manus


After a very profitable decade on Microsoft’s board, Reid Hoffman is stepping down, the company announced Thursday. Hoffman joined the board after Microsoft bought his company LinkedIn for $26.2 billion in 2016.

Hoffman was on Microsoft’s board when it invested its first $1 billion into OpenAI in 2019. Hoffman was one of OpenAI’s original investors and served on the model maker’s board until he stepped down in 2023, citing too many potential conflicts of interest to continue. He was also on Microsoft’s board when the tech giant entered into one of those non-acquisition, acqui-hire deals for $650 million with his AI startup Inflection AI. Microsoft hired Inflection co-founder Mustafa Suleyman through that deal.

Hoffman said on a recent episode of his “Possible” podcast, while talking with Microsoft CEO Satya Nadella, that he’s ready to go “founder mode” with his latest AI startup, Manus. Manus is a drug discovery company that raised over $50 million through a couple of seed rounds last year. Hoffman is an investor, as is General Catalyst.

Hoffman is cited as a co-founder of Manus and chairman of the board, not the CEO, though. That job belongs to Dr. Siddhartha Mukherjee, a physician, biologist, and Pulitzer Prize-winning author of the 2011 book “The Emperor of All Maladies: A Biography of Cancer.”

Still, Hoffman said he’s excited to give Manus more attention.

“One of the things I realized over the last month was that, we’re seeing such progress with Manus. I need to get back to founder mode,” he said. He believes the startup is making progress on “Move 37” AI, meaning AI that supersedes human creativity in chemistry, especially to combat various cancers, he added.

Grow at Your Own Pace: Self-Development Without Burnout


Self-Development Without BurnoutSelf-Development Without Burnout
Image by wirestock on Magnific

Many people experience a heavy sense of growth exhaustion, feeling completely worn out by their own self-help routines. Staring at a long list of daily habits creates intense guilt if you miss a workout, fail to wake up early, or fall behind on reading. On the outside, you are doing everything right to improve, but inside, you feel drained and cynical. This relentless pressure to constantly optimize every hour turns personal development into an exhausting second job.

True self-development should expand your life and bring joy, not cause chronic burnout. When the pursuit of happiness makes you miserable, you have fallen into the trap of modern grind culture. Social media constantly tells us we are never good enough as we are. To find real fulfillment, we must reject this aggressive mindset and adopt a gentler, more sustainable approach.

Recognizing Toxic Productivity

It can be difficult to notice when healthy ambition crosses the line into toxic productivity, because our society constantly praises endless busyness. The most common warning sign is experiencing a deep sense of guilt whenever you attempt to rest.

When you sit down on the couch to watch a movie, take a nap, or enjoy a sunny afternoon doing absolutely nothing, an uncomfortable wave of shame or anxiety washes over you, whispering that you are wasting valuable time. You become completely obsessed with your daily planner checklists, caring far more about checking off tasks than actually enjoying or learning from the experiences themselves.

People trying to escape this harmful mindset often look up liven app reviews to see how structured wellness platforms can help them track emotional habits and build routines centered around authentic self-care rather than endless work.

When you are trapped in toxic productivity, your mind is always on, viewing every single life experience through the narrow lens of optimization. If you take up a creative hobby like painting, gardening, or baking bread, you instantly feel a strange pressure to turn it into a side business or a highly disciplined project. You lose your ability to do things simply for the fun of it, transforming your personal safe spaces into stressful arenas where you must constantly perform, compete, and improve.

Shifting from Fixing Yourself to Growing Yourself

To heal from this burnout, you must completely change the core underlying motive behind your self-development goals, shifting away from the negative belief that you are fundamentally broken. When you approach self-care from a place of self-hatred, your daily routines feel like harsh punishments that you must endure to become acceptable. Real, lasting transformation only happens when you realize that you do not need to be fixed. You are already a worthy, whole human being, and your growth goals should simply be an act of love that helps your natural talents bloom.

Self-Development Without BurnoutSelf-Development Without Burnout
Photo by Micah Eleazar

Practicing self-compassion and gentle patience actually helps you build positive habits much faster than harsh self-criticism ever could. When you treat yourself with kindness, a minor slip-up or a lazy afternoon doesn’t derail your entire journey; it simply becomes a normal, healthy part of a balanced life. You learn the beautiful art of accepting your present self, loving exactly who you are today while still keeping an open, curious mind about the incredible places you can go tomorrow.

Building a Calmer Growth Routine

You can actively protect your energy by designing a calmer, more realistic growth routine that respects your humanity. Start by implementing the one-thing rule, which means choosing to focus your attention on just one small area of your life at a time, such as drinking more water or sleeping earlier, rather than trying to completely rewrite your entire identity overnight. This focused approach prevents your brain from feeling overwhelmed and allows new behaviors to take root naturally.

Next, make a habit of scheduling non-negotiable doing nothing blocks directly into your weekly calendar. These are sacred, open-ended windows of time where you have absolutely no plans, no goals, and zero expectations, allowing your mind to wander freely and recover from the noise of the world.

Finally, learn to listen to your energy rather than blindly following a rigid schedule. If your body feels completely exhausted after a stressful workday, have the wisdom to swap an intense workout for a gentle walk or a warm bath, altering your daily goals based on your actual physical state.

Final Word

True personal development requires you to completely redefine what success looks like on a daily basis. Instead of tracking external numbers like the amount of money you make, the hours you work, or the tasks you finish, shift your focus to how peaceful, safe, and grounded you feel inside your own skin. Self-development without burnout and toxic productivity means prioritizing your well-being over constant output. The ultimate purpose of personal growth is to create an authentic life that feels genuinely good on the inside, not just one that looks highly impressive on a social media profile.

Begin celebrating the small, invisible milestones that truly matter, like having the courage to set a healthy boundary with a friend, staying calm during a difficult argument, or simply allowing yourself to rest when you are tired without feeling a shred of guilt. You do not need to earn your right to exist by being productive every single second of the day. Gentle self-development is about shedding the heavy, unrealistic expectations of the world so you can finally step into your own authentic peace.

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The Best 3-in-1 Apple Charging Stations After Testing Top Models


Best 2-in-1 Chargers

Zens

Nightstand Charger Pro 2

With a weighty base, an adjustable Qi2/MagSafe charging pad, and a fold-out Apple Watch charger around the back, this Zens 2-in-1 is ideal for folks with an iPhone and Apple Watch. The Apple Watch pad folds out of the back, tucking your watch out of sight and allowing room for the strap to droop. The pad works great with StandBy mode. You can also fold the pad flat and charge AirPods or other phones if you need to, just not at the same time as your iPhone. Sadly, this has a barrel port for the provided cable and charger (USB-C would be better), the Apple Watch charger can be a little stiff and tricky to fold out, and it’s pricey, but I love the quality, look, and feel.

Photograph: Julian Chokkattu

Belkin

UltraCharge 2-in-1 Foldable Magnetic Wireless Charger (Qi2 25W)

Belkin’s UltraCharge 2-in-1 unseats our previous favorite, the BoostCharge Pro 2-in-1, which is still a great option. However, the latest model features Qi2 25W charging support to charge compatible devices even faster. It also has a folding design, allowing you to take it with you on the go, but it also works great as a permanent charger for your desk or nightstand. Over on the back, there’s a spot to place AirPods or any wireless earbuds with wireless charging. What’s also great is the spare USB-C port—you can pop in a cable to charge your Apple Watch at 5 watts (or another device); it just won’t charge very fast. (Belkin also has a 3-in-1 version of this model if you want a dedicated spot for the Apple Watch.) Best of all, Belkin includes a very compact 45-watt power adapter and a USB-C to USB-C cable, which is better than many other wireless chargers that cost more. It’s a nifty little thing, and looks great in blue. —Julian Chokkattu

iOttie Velox Duo for $33: This was our 2-in-1 pick for a while. The black-and-gold combo looks great, the magnet is strong, and there’s a weighted base. On the downside, it only charges iPhones at up to 7.5 watts. The permanently attached USB-C cable is a good length, but you do have to provide a wall adapter.

More 3-in-1 Chargers to Consider

We have tested several other 3-in-1 Apple charging stations. Here are a few we liked:

A mobile phone smart watch and case of earbuds on a multipronged stand on top of a wooden nightstand

Photograph: Simon Hill

Noco X Grid XDS3 for $130: Well-made, with an eye-catching design, this 3-in-1 charger has a wide base that’s great for stability. It’s easy to remove your iPhone one-handed too, though it does have a relatively large footprint. It’s a bit bulky to travel with. You can stick your Qi2 phone to the pad in portrait or landscape, and the large bottom 5W pad is suitable for AirPods or even a second phone. It supports Apple Watch fast charging, but I didn’t like the way my Apple Watch tended to tilt to one side, and the charging pad positions are fixed (you can’t change the angle). You get the adapter, generous 6.5-foot braided USB-C cable, though, and plug adapters for different countries in the box.

Twelve South HiRise 3 Deluxe for $100: Twelve South’s 3-in-1 is an elegant wireless charger for the nightstand and gives the iPhone plenty of breathing room to rotate it to landscape mode and take advantage of StandBy. I like that the iPhone charger can swivel up and down. On the base is a fast charger for the Apple Watch that you can flip up, and the back has a spot for the AirPods or another wireless earbuds case. It’s nice and weighty and doesn’t slide around easily. It comes with a proprietary, removable charging cable, along with a charging brick, and international plug adapters for the US, UK, EU, and AU.

Image may contain Wood Furniture Table Hardwood Smoke Pipe and Electronics

Photograph: Simon Hill

Anker Prime 3-in-1 Charging Station for $150: Sporting a tree design similar to our top pick from Belkin, the very latest Qi2 25W charging, fast Apple Watch charging, active cooling, and an interactive display, this is perhaps the most feature-packed 3-in-1 charger on the market. You can connect via Bluetooth and configure in the app to set wallpapers for the clock, schedule night mode to dim the display and turn off the cooling, and track your charging stats in a table. I’m just not sure it’s worth the premium. The finicky touch display is flat, so you have to sit up to see it, and it looks a bit cheap to me. It also feels superfluous when your iPhone already offers Standby mode.

Belkin BoostCharge Pro 2-in-1 Wireless Charging Dock with MagSafe for $112: This was our old 2-in-1 pick for iPhone and Apple Watch. I like the soft-touch finish, the pad on top can move through 70 degrees, and the shelf for your Apple Watch works with any strap. The braided USB-C cable is permanently attached, but you get a 30-watt wall charger in the box. I don’t remember having issues when I first tested, but using it again, I found the weight of the camera end of my iPhone 14 Pro caused it to slowly droop when in StandBy mode. It’s also kinda pricey.

Zens Office Charger Pro 3

Zens Office Charger Pro 3

Photograph: Simon Hill

Zens Office Charger Pro 3 for $85: I’m a fan of some of the interesting, out-of-the-box designs that Zens turns out, but this 3-in-1, while well-made and perfectly functional, doesn’t really stand out. It’s Qi2 certified (15W for iPhone, 5W for Apple Watch, 5W for AirPods), looks nice, and comes with the cable and charger, though it has a barrel port.

Lululook 3-in-1 Charging Station for $60: This is a perfectly competent 3-in-1 with Qi2 certification (15W for iPhone, 5W for Apple Watch, 5W for AirPods). It’s compact, you can angle the iPhone pad, and I like the gold finish of my review unit, but I prefer the Twelve South above, or the ESR if you don’t want to spend as much.

Belkin BoostCharge Pro 2-in-1 MagSafe-Compatible Wireless Charging Pad for $80: Qi2 support provides magnetic alignment for your iPhone and delivers 15 watts of charging, and there’s a spot for AirPods on this compact dual pad. A USB-C port allows you to charge something else, such as an Apple Watch, and you get a 5-foot USB-C cable and 30W power supply in the box. There is also a 3-in-1 pad ($110) that adds an Apple Watch charger on the right side.

Nomad Base One Max a flat black panel with and upright square to wrap a watch around and a flat disc to place a mobile...

Photograph: Simon Hill

Nomad Base One Max for $150: This was our 3-in-1 pad pick, but stock is running low, and it is being discontinued. The MagSafe charger keeps your iPhone out of sight and supports 15-watt charging, the Apple Watch charging puck sticks up for Nightstand mode, but it’s not a fast charger. I tried it with a loop band and a normal strap, and I could fit the AirPods Pro case in the spot behind the Apple Watch puck to recharge it just fine. The metal chassis is heavy and, paired with the anti-slip rubber base, this thing stays put. It comes with a 2-meter USB-C to USB-C cable, which is great if you want to plug it into your new iPhone 16 to juice it up faster, but I wish it came with a 30-watt charging adapter. Nomad sells this one that we’ve tested and like.

QDOS SnapStand 3-in-1 for £80: This clever design feels sturdy and comes flat, and you can fold out and angle a magnetic pad for charging your iPhone (StandBy mode works fine). There’s a pop-out Apple Watch charger around the back, and the base has a pad for your AirPods. You get a black USB-C cable, but you’ll need a charger (at least 25W). I like that it’s partly made from recycled materials, and it folds away very neatly, but the charging speeds are relatively slow (7.5 watts for the iPhone and 2.5 watts for the Apple Watch).

Anker MagGo Wireless Charging Station Stand for $90: This good-looking 3-in-1 charging tree is more affordable than our top pick, boasts Qi2 certification for 15-watt charging, and comes with a charger and cable. It just misses out on a place above because of the offset pad for the Apple Watch. It is slippery, so your Apple Watch may tilt, though I never had an issue with it not charging. Anker included stickers to combat this, but they are a fiddly and inelegant solution. It’s also a shame that the main pad for your iPhone is fixed, so you can’t adjust the angle. But these are minor gripes.

Anker 3-in-1 Cube with MagSafe for $90: This dinky, dense, 2.5-inch cube from Anker was our previous compact pick. It has a MagSafe pad on top (15 watts), and the top section hinges to a 60-degree angle, revealing a charging surface for your AirPods. The wee pop-out shelf on the side has a built-in Apple Watch fast charger. You get a 5-foot cable and a 30-watt charger in the box.

Satechi 3-in-1 Magnetic Wireless Charging Stand for $130: This compact, attractive 3-in-1 is a little smaller than the Belkin, so it doesn’t take up too much room, and it folds down compactly for travel. The aluminum build is attractive and sturdy (the iPhone mount is made of stainless steel). This is on reviews editor Adrienne So’s bedside table, and it recharges her Apple Watch Ultra 2 from 70 percent to full in around 30 minutes.

Case-Mate Fuel 3-in-1 Foldable for $50: Finished in a classy gray material, this 3-in-1 charges an iPhone in a case or any Qi smartphone, and it’s easy to fold flat and pack in a bag. It also has a built-in Apple Watch charger and a spot for AirPods. A cable and a 45-watt charger are included. I also tested the solid Case-Mate Fuel 4-in-1 ($150), which is quite good, but the unnecessary LEDs and Fuel logo put me off.

Best 4-in-1 Chargers

Zens 4-in-1 Modular Wireless Charger with iPad Charging Stand for $78: If you also own an iPad, why not a 4-in-1 charging station? Zens’ modular design has a main stand for your iPad, a MagSafe pad in front to float your iPhone, and a slight indentation to charge AirPods below. The Apple Watch charger is a separate section that attaches magnetically (on either side) and holds your Watch in horizontal Nightstand mode. It feels durable with a grippy, rubbery, flecked black finish made from recycled plastic. You get a 65-watt power adapter, power cable, and adapter plugs for the US, UK, and EU, which is quite handy. The main drawback with this is the large size, and you have to connect a cable to the USB-C port on the side to charge your iPad.

Journey Glyde 4-in-1 Portable Charger for $170: Former reviews editor Adrienne So almost voted for this multidevice MagSafe power bank to get a separate recommendation until she noticed the price. It’s a 10,000-mAh-capacity power bank that can charge up to four devices at a time and uses the Qi2 charging standard. However, our pick for this spot is so much cheaper, and the Glyde does not have a kickstand.

Scosche Baselynx 2.0 Modular Charging Station for $90: What if three spots are not enough? Scosche has you covered with this modular charging station. The basic stand is a 2-in-1 for your iPhone and AirPods, but you can add an Apple Watch charger, a toast rack-style vertical station with USB-C ports, or even an AC outlet with USB-C port, for a big combined charger ($220). The trouble is, it gets quite big and expensive as you add modules, and I don’t love the way it looks, but it’s a neat idea.

Avoid These Chargers

Infinacore T3 Pro a black angular charging stand

Photograph: Simon Hill

Not every charger will be a winner. Here are the ones we didn’t like.

Infinacore T3 Pro: The T3 Pro is a 3-in-1 stand that looks and feels very cheap, and it got warm when charging my iPhone. Its saving grace is that it is cheap. It also has Qi2 certification and works with StandBy mode. I also tried the fold-out triple pad Infinacore T3 Wireless Charging Station. Aside from the ugly plastic design, the weak magnets meant it did not work well when folded into the triangular configuration (this also blocks a pad).

Groov-e Asteria Wireless Charging Station with Alarm Clock: There’s a wee clock on the front of this charging station, which can accommodate an iPhone, AirPods on a pad around back, and an Apple Watch up top. It feels and looks very cheap, slides around a little too easily, the magnet is weak, and the clock seems redundant when you can set your iPhone in StandBy mode. I also tried the Triton 3-in-1 folding pad, and it was okay. They are very affordable, but you must provide your own power adapter.

Zike 3-in-1 Z557C Stand: This 3-in-1 charger works perfectly well, but there are several better options above. The iPhone pad allows for StandBy mode but is not adjustable. The Apple Watch pad flips up or can be laid flat, and there’s a spot for AirPods on the gray felt pad. It has a barrel port, so you must use the supplied power adapter. What I really dislike about this charger is the ridiculously bright, utterly pointless white LED on the front that stays on the entire time.

Alogic Matrix Ultimate: This 3-in-1 charger has a folding design, supports fast charging, includes a detachable 5,000-mAh power bank, and comes with a nice pouch, but it is kinda bulky, and the white finish picks up dust and smudges very easily. I have also had issues with other Alogic batteries failing and not supplying the stated capacity.

STM Goods ChargeTree Go: This charging tree station folds flat and can charge a trio of Apple gadgets. But there’s no quick-charge support, my Apple Watch kept sliding out of place during the night, and there’s no adapter included. It’s not cheap either.

A Quick Primer on MagSafe

Most of the wireless chargers in this guide are MagSafe wireless chargers or Qi2 certified. That means they take advantage of the magnets embedded in the back of the iPhone 12, iPhone 13, iPhone 14, iPhone 15, iPhone 16, and iPhone 17 range. I cannot stress this enough: If you buy a case, ensure it is a MagSafe case. We have several third-party options in the linked case guides above. A normal iPhone case will weaken the pull of the magnets in the device and will not stick to MagSafe accessories well.

What’s the point of MagSafe? You don’t have to worry about misalignment with the wireless charger, meaning you won’t wake up to a dead iPhone. Technically, this perfect alignment enables chargers to deliver faster 15-watt charging. MagSafe is also available in the AirPods charging case (depending on your model). Apple’s AirPods and AirPods Pro with the wireless charging case will work with nearly all of the standard Qi wireless charging pads on these chargers (as will many third-party wireless earbuds), but if you have AirPods with MagSafe, then you can hook them up to the magnetic mounts as well. If you don’t have a MagSafe iPhone, then your device won’t be able to attach to these chargers, though we do have some recommendations for older iPhones (and the iPhone 16e).

Qi2 is the latest wireless charging standard, and Apple worked with the Wireless Power Consortium to develop it. Compared to the original Qi standard, it brings MagSafe-style magnetic charging, faster charging rates, and improved efficiency—but where MagSafe is an Apple technology designed for Apple products, any device can support Qi2. Apple updated the iPhone 12 and newer to support Qi2, so Qi2 should be a term you look for when shopping for a magnetic wireless charger. Qi2 Android phones are still thin on the ground right now—it’s officially available in Google’s Pixel 10 series—though Qi2 Ready phones add magnets using a compatible case. Expect more Qi2 Android phones soon. A Qi2 charger can charge your iPhone and any other Qi2 phones.

While Qi2 charging generally goes up to 15 watts, the Qi2.2 update, branded as Qi2 25W, can go up to 25 watts. But support for Qi2 25W is currently very limited, and includes the iPhone 17 range and the Pixel 10 Pro XL.

What Are StandBy Mode and Nightstand Mode?

You’ll see us bring up two specific modes throughout this guide: StandBy mode and Nightstand mode. What are they?

StandBy mode was introduced in iOS 17. When you place your iPhone on a charger in landscape orientation, it will turn the screen into a dock of sorts, showing the clock (with different designs you can choose from), photos from your library, or widgets. If you have an iPhone that supports an always-on screen, you can choose to have the display automatically turn off after some time when the iPhone isn’t in use or if the room is dark. Head to Settings > Standby to customize it.

Nightstand mode has long been around on the Apple Watch. Basically, when the watch is sitting upright and charging, the clockface will stay on so you can always tell the time. You can customize this on your Apple Watch by heading to Settings > General > Nightstand mode.

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HOT WHEELS Infinite Rush: Race Beyond the Track


In HOT WHEELS Infinite Rush, we wanted to give players the experience of an open and dynamic adventure where speed, exploration, and creativity come together seamlessly. This initial idea guided the entire design process, ultimately leading us to create a Hot Wheels-sized world spanning across four themed islands that players can freely explore.

Each island has its own distinct atmosphere: some areas feature dense road networks and towering skyscrapers, while others offer vast grasslands connected by suburban streets. We designed them as dynamic playgrounds where players can free-roam, smash through breakable objects, uncover hidden collectibles and interact with the surroundings, shaping their journey at their own pace. We designed the islands to capture an authentic “Hot Wheels feeling”, translating the brand’s iconic imagery both tangibly – through toy-like materials, soundscapes, and visual details – and conceptually, by enriching the world with classic playsets and signature assets.

The progression itself is designed to foster curiosity, as players can decide how to move forward through the campaign by sky-jumping between islands, moving from high-intensity competitions to moments of discovery, collecting, or more unconventional activities. Traditional races are still there, but they naturally blend with a wide range of action-packed challenges.

Some examples? A peaceful free-roam drive could suddenly turn into a head-to-head race against a random opponent, or a shortcut beneath a skyscraper might become a frantic dash to avoid collapsing debris raining down from above!

The game features over 150 Hot Wheels vehicles across four distinct classes, each offering its own unique driving style and competitive edge. In traditional races, players face off against rivals within the same vehicle class, ensuring a balanced and tailored racing experience.

Outside of racing, players are encouraged to experiment with different vehicles depending on the activity or challenge. Some vehicles feel more at home blasting through high-speed asphalt, while others excel at technical maneuvers, like drifting or specialized in-game events.

To make exploration even more dynamic, players can build their own Rush Squad by picking their favorite Hot Wheels vehicles from each class, allowing them to instantly swap between vehicle types on the fly to adapt to any situation in the world.

Alongside both Sticker and Livery editors, which  allow wheel customization, we’ve enhanced the Track Builder as well. Instead of manually adjusting the height of each piece to make it fit the terrain, players can keep track modules “locked” to the ground, so they naturally follow the surface as they’re placed in sequence.

On top of that, players can  teach virtual opponents to race on their tracks by placing action markers that define the path, turning creations into fully playable races that can be shared with the community.  All of this has been built on the same idea: capturing the fast and creative spirit of Hot Wheels while giving players freedom to experiment, create, and bring the Hot Wheels world to life in endless new ways.

That’s all for now, but I can’t wait to tell you more in the next few months. Stay tuned and get ready, as HOT WHEELS Infinite Rush launches on XBOX Series X|S on September 24, 2026.

Rumors kick up Xiaomi 18 Pro hype, and it’s exactly what we expected


What you need to know

  • Rumors claim Xiaomi is looking to upgrade the Dynamic Back Display for its upcoming 18 Pro.
  • This screen could arrive at 4 inches, instead of 2.6 inches like the 17 Pro and Pro Max.
  • It was mentioned that this screen could sport “higher brightness,” and there’s a chance “privacy protection” could enhance this rear display as well.
  • Xiaomi’s president, Lu Weibing, was on a livestream shortly after the 17 series debuted, stating it shattered pre-order records and that the brand would look to replicate this rear screen design on future devices.

Xiaomi is coming off the back of a rather eye-catching flagship phone, and now rumors say its next iteration could keep the train moving.

This week, a tipster on the Chinese social media platform Weibo posted alleged details about Xiaomi’s upcoming 18 Pro (via GSMArena). Tipster Smart Pikachu claims the OEM is working on a successor to the 17 Pro with a 4-inch display on its rear panel. It seems the aesthetic of this screen could remain the same, as the post states Xiaomi will integrate “large round corners” (machine translated).

‘Among Us’ Showrunner Refused to Make an Adaptation Frozen in 2020-Era Meme Culture


Way back in 2023, CBS officially announced that its next animated series would be an adaptation of Innersloth’s smash-hit 2018 space murder mystery video game Among Us. Now, three years later, the show’s stacked cast of Hollywood actors called for an emergency meeting at Summer Game Fest, resulting in the surprise premiere of all 10 episodes on Paramount+.

Among Us, which is animated by Titmouse (Star Trek: Lower Decks), follows an assortment of monochromatic crewmates aboard a ship transporting junk across space. Hidden among them is an alien taking them out one by one. Their task is to put their collective noggins together and suss out which of them is the imposter before there are no crewmates left.

Ahead of Among Us‘ premiere, we spoke with showrunner Owen Dennis (Infinity Train) about how the series landed on its eclectic cast of actors, as well as his philosophy for adapting a video game into a television show nearly a decade after it skyrocketed into a global sensation.

Among Us has an absolutely stacked cast, spanning actors from video games, animated shows, and comedy. The cast includes Yvette Nicole Brown (Community) as Orange, Kimiko Glenn (Spider-Man: Into the Spider-Verse) as Cyan, Liv Hewson (Yellowjackets) as Black, Ashley Johnson (The Last Of Us) as Purple, Wayne Knight (Seinfeld) as Lime, Phil LaMarr (Samurai Jack) as Brown, Randall Park (Blue Eye Samurai) as Red, Dan Stevens (Solar Opposites) as Blue, Debra Wilson (Metal Gear Solid: Guns of the Patriots) as Yellow and Computer, Elijah Wood (Lord of the Rings) as Green, and Patton Oswalt (Goat) as White. Assembling the right group to breathe life into little jellybean-looking crewmates proved no small task for Dennis.

“One of the difficult things about casting Among Us is that all the characters kind of look the same. They have different outfits, but they look pretty similar, so [we needed to] make sure each voice definitely sounds like a different person,” Dennis said. “For us, there’s no mouth movement and no faces. Because of that, if you have a whole group of people and they’re all standing there and one of them is talking, you have to know which of them is actually talking without a mouth moving.”

He continued: “It was really important for us to make sure that we get actors who are very good and can express things using comedy, drama, or any direction that we need them to go. And also, their voice is unique enough that I know exactly which person is talking at any given moment.”

While the guidelines for what Among Us needed in assembling a crew of actors to bring its larger-than-life jellybean dudes to life were clear, Dennis admits that even then, it still proved a difficult hump to overcome, which is why he’s especially grateful they landed the stacked cast they did.

“When we landed on who we landed on, it all felt very natural and very good. I’m very happy with everyone we have,” he said.

With the show’s announcement coming three years after the game’s pandemic‑era peak, a cavalcade of internet memes burning their way into the internet’s collective conscience, and video game adaptations being a hit-or-miss venture for die-hards, it wouldn’t be out of line to guess that some fans might harbor a lingering concern that the CBS show might become a dated time capsule of that very specific moment in time. And the radio silence since 2023—followed by a shadow‑drop—likely spiked anxiety for fans who’d half‑forgotten the series was even in development until today’s surprise announcement.

Among Us image of crewmates being snuck up on by an imposter.
©Titmouse/Paramount+

When asked whether he or the writers’ room worried that Among Us‘ cultural moment had passed—and whether that possibility added pressure to make a show that was prescient rather than tethered to 2020—Dennis didn’t flinch, saying he didn’t let the noise affect him doing his job. That job, in his words, was to “make an animated show based on this video game that is supposed to be funny.” He then followed up that response with a remark that felt like the modus operandi that any showrunner adapting a video game would be wise to follow.

“Comedies are products of their time. All media is a product of its time. As much as people try to pretend that they’re making something timeless or can last forever, everything is a product of its time. You can’t escape that. But what can really make something very obviously a product of its time is a lot of referential humor. And references are sort of the lowest tier of joke because it’s not really a joke. It’s just you saying something and then someone else being like, ‘I know that thing.’ That’s not a joke. That’s just saying something that somebody knows.”

As such, Dennis made sure that Among Us didn’t lean on referential humor. Instead, the show endeavored to craft jokes that made sense for its characters, situation, and comedic tone, with an emphasis on “no big specific references or anything like that.” Plus, Dennis pointed out that trying to incorporate pop culture memes, especially in hand-drawn shows like Among Us, is a fool’s errand in the first place.

“Animation takes so long to make that if you tried to make a pop culture reference to something right now, by the time it came out, it’s dated as soon as you start doing it because it would be so many years after it came out,” he said.

“I want [Among Us] to stand on its own. I think it’s important anytime you’re adapting anything, it has to be something that fans of the thing are going to like, but also it needs to be able to stand completely on its own without having to know the previous works or the meta-narrative around the work or any of that sort of stuff. It has to be completely its own thing. If you can do that, then you can achieve something. But if you don’t do that, you end up with something that just feels weird, empty, and bizarre. I would hate to work on something like that.”

All 10 episodes of Among Us are streaming on Paramount+.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.

Call of Duty 3 Free Download


Call of Duty 3 Preinstalled Worldofpcgames

Call of Duty 3 Direct Download:

Call of Duty 3 is a World War II first-person shooter that places players in the middle of the Allied campaign following the Normandy invasion. Developed by Treyarch, the game focuses on intense squad-based combat across the French countryside, where players experience the war from multiple perspectives, including American, British, Canadian, and Polish soldiers.

The campaign features cinematic battles, large-scale firefights, and historically inspired missions that capture the chaos and intensity of World War II. Players use authentic weapons, military vehicles, and tactical teamwork to complete objectives while advancing through enemy-held territory. The game also introduces close-quarters combat sequences and improved battlefield immersion compared to earlier entries in the series. House Flipper Remastered Collection 

Features and System Requirements:

  • World War II first-person shooter featuring intense military campaigns
  • Fight across historic battlefields with infantry, vehicles, and artillery support
  • Cinematic missions inspired by real wartime events and operations
  • Squad-based gameplay emphasizing teamwork and battlefield tactics
  • Multiplayer modes with objective-based combat and competitive action
  • Screenshots

    System Requirements

    Minimum
    OS *: Windows 10 or Newer
    Processor: Intel Core I3
    Memory: 4 GB RAM
    Graphics: NVIDIA GeForce GTX 1080
    Storage: 10 GB available space
    Support the game developers by purchasing the game on Steam

    Installation Guide

    Turn Off Your Antivirus Before Installing Any Game

    1 :: Download Game
    2 :: Extract Game
    3 :: Launch The Game
    4 :: Have Fun 🙂

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One Year On, Nintendo’s Switch 2 Impresses Me More Than Ever


A year ago, I scrambled to give on-the-fly thoughts about the Switch 2 as it arrived on shelves amid a ton of hype. The long-expected follow-up to one of the most successful game consoles ever felt like it should be a slam dunk.

My thought then was that the Switch 2 was the best gaming handheld, but not something any Nintendo Switch owner needed to buy. And that was always the paradox: For all that the Switch 2 does better than the Switch, it’s also the same proposition in many ways. It’s another Switch, but with better graphics and some new games that, somehow, didn’t include a new Zelda or 3D Mario.

In 2026, things already feel different. The economy has been brutal, driving prices of electronics and game consoles up constantly. PC gaming handhelds and Steam Decks are now climbing to prices that can reach $1,000 and higher. Years-old PlayStation 5 and Xbox consoles are more expensive too. Nintendo’s also driven its Switch hardware prices up, but not nearly as much. The Switch 2’s price is getting its first increase, up $50, to $500 on Sept. 1. A $500 price tag for a Nintendo console is a lot, but it’s now on the lower end of a price spectrum that climbs higher than I ever imagined. Console gaming is a luxury now.

That’s the thing: No one needs a game console, certainly, or ever did. PCs and phones and tablets can play tons of games. 

And yet, I deeply appreciate what the Switch 2 brings to the table right now. It’s clearer than ever that it can rival current PC gaming handhelds in graphics (although that may change soon), and I love that it includes a TV dock and modular controllers as part of the package. It’s an easy-to-like multifunction multiplayer-friendly thing, something that, somehow, competitors still haven’t found a way to mimic or beat.

Donkey Kong and Pauline posing in front of a jungle world in a screenshot from Donkey Kong Bananza for Switch 2

Donkey Kong Bananza was no Mario, but it was the next best thing.

Nintendo

The Switch 2’s first year of games had no Mario or Zelda, sure, but there were a lot of good ones. Donkey Kong Bananza wowed me, and so did Metroid Prime 4 (also playable on Switch, but it’s in its best form on Switch 2). Pokémon Pokopia came out of nowhere to be the next sort-of Animal Crossing. There were good weird wild cards, too, like Kirby Air Riders and Yoshi and the Mysterious Book.

The third-party game ports maybe impressed me even more, simply for showing that the Switch 2 can play big mainstream games. Resident Evil Requiem is really good. Indiana Jones and the Great Circle looks beautiful. There’s Cyberpunk 2077, and Pragmata, and while Madden wasn’t great, it was playable: I hadn’t been able to play Madden on the go like that in over a decade. 

There are drawbacks. The Switch 2 battery life is mediocre, lasting maybe a few hours depending on the game. I’ve come to accept it. I bring a battery pack, or redock. Also, the LCD screen is good, but not OLED vibrant. And, truthfully, the Joy-Con controls don’t feel comfy enough, and lack analog triggers. I prefer most other game handhelds and controllers.

Ditto shaped like a human but with vines for arms gardens in the game Pokemon Pokopia while a bulbasaur hangs out nearby.

Pokemon Pokopia is a great example of a game that’s worth the high price.

Nintendo

And, there’s the price of Nintendo games, which generally trend higher than the same games on other platforms over time. That being said, Nintendo lowered the price of its own digital games going forward by $10 earlier this year, which helps a bit.

I’d still say you don’t “need” a Switch 2, but I now think it’s worth buying, especially before the price goes up in the fall to $500. Nintendo’s throwing in a free game right now for that same $500. Considering they’re also some of the Switch 2’s best games — Donkey Kong Bananza, Pokopia, Mario Kart World — and normally cost $70 and up, it’s a good deal. And in this topsy-turvy world, where I’d normally say wait for prices to drop, we may well see console prices keep going up in the year to come. 

I said a year ago that Nintendo would keep releasing Switch 1-compatible games for at least another year. Those days may be over now. Except for Rhythm Heaven, coming this July, Nintendo’s own games might increasingly be Switch 2 exclusives going forward. Indie developers may still release for both simply because there are over a hundred million Switch owners they can still reach, but Nintendo’s biggest and best games are going to be Switch 2-bound from now on.

The Switch 2 will never be the phenomenon the first Switch was, but it was never going to be. It’s an iteration. But it’s a key upgrade that powers the handheld up for big games to come, and it finally has enough great games of its own, even one year in, to justify the plunge.

But, also, you could just stick it out with the original Switch. Just keep expectations for new first-party Nintendo games low.