I have a solution in VS 2022 written on C++. In Debug mode it builds fine. But in Release mode 2 of more then 30 projects cannot be build due to strange errors:
E:\src\Logics\StandartRemoteCommandManager.cpp(2,10): error C1083: Cannot open include file: 'Logics/StandartRemoteCommandManager.h': No such file or directory
I checked projects settings – they are the same in Debug and Release modes. But in Release mode a compiler cannot find some of the header files.
I noticed that \temp and \lib folder of these 2 projects was created in the root folder of my disk E:\ and not in the \Release folder of my solution. Maybe its the reason – I don’t know.
Please, advise me to how to fix this problem.
[Updated]
.props file
<?xml version="1.0" encoding="utf-8"?>
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<EXTERNAL_LIBS>CSoft.Device.Drivers.lib;CSoft.Gui.Tools.lib;CSoft.Shared.lib;CSoft.Sync.Core.lib;CSoft.SyncClient.lib;CSoft.Tools.lib;CSoft.Console.Tools.lib;Pdh.lib;</EXTERNAL_LIBS>
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<PropertyGroup />
<ItemDefinitionGroup />
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<BuildMacro Include="EXTERNAL_BUILD_PATH">
<Value>$(EXTERNAL_BUILD_PATH)</Value>
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.vcxproj file:
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<ClInclude Include="include\Application\AppLineArguments.h" />
<ClInclude Include="include\Application\MyBaseApplication.h" />
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<QtMoc Include="include\Application\MyBaseAppSettings.h" />
<ClInclude Include="include\Screen\BaseScreen.h" />
<QtMoc Include="include\ScreensRouter.h" />
<QtMoc Include="include\Screenshotter.h" />
<ClInclude Include="include\Screen\CachedScreen.h" />
<QtMoc Include="include\Application\MyAppCommand.h" />
<QtMoc Include="include\Application\AppCommandsExecutor.h" />
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