I’d like to create an extra, custom Output Window for MSVC 2022 for some extended login purposes. I’ve followed this article, implementing such a code:
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
using System;
using System.ComponentModel.Design;
using System.Globalization;
using System.Threading;
using System.Threading.Tasks;
using Task = System.Threading.Tasks.Task;
using Microsoft.VisualStudio;
namespace VSIXProject9
{
/// <summary>
/// Command handler
/// </summary>
internal sealed class My_Output_Wnd_1
{
/// <summary>
/// Command ID.
/// </summary>
public const int CommandId = 0x0100;
/// <summary>
/// Command menu group (command set GUID).
/// </summary>
public static readonly Guid CommandSet = new Guid("e19c8dcd-4193-4104-b858-d3a7a29166c6");
/// <summary>
/// VS Package that provides this command, not null.
/// </summary>
private readonly AsyncPackage package;
/// <summary>
/// Initializes a new instance of the <see cref="My_Output_Wnd_1"/> class.
/// Adds our command handlers for menu (commands must exist in the command table file)
/// </summary>
/// <param name="package">Owner package, not null.</param>
/// <param name="commandService">Command service to add command to, not null.</param>
private My_Output_Wnd_1(AsyncPackage package, OleMenuCommandService commandService)
{
this.package = package ?? throw new ArgumentNullException(nameof(package));
commandService = commandService ?? throw new ArgumentNullException(nameof(commandService));
var menuCommandID = new CommandID(CommandSet, CommandId);
var menuItem = new MenuCommand(this.Execute, menuCommandID);
commandService.AddCommand(menuItem);
///////////////////////////////
IVsOutputWindow outWindow = Package.GetGlobalService(typeof(SVsOutputWindow)) as IVsOutputWindow;
// Use e.g. Tools -> Create GUID to make a stable, but unique GUID for your pane.
// Also, in a real project, this should probably be a static constant, and not a local variable
Guid customGuid = new Guid("0F44E2D1-F5FA-4d2d-AB30-22BE8ECD9789");
string customTitle = "Custom Window Title";
outWindow.CreatePane(ref customGuid, customTitle, 1, 1);
IVsOutputWindowPane customPane;
outWindow.GetPane(ref customGuid, out customPane);
customPane.OutputString("Hello, Custom World!");
customPane.Activate(); // Brings this pane into view
}
/// <summary>
/// Gets the instance of the command.
/// </summary>
public static My_Output_Wnd_1 Instance
{
get;
private set;
}
/// <summary>
/// Gets the service provider from the owner package.
/// </summary>
private Microsoft.VisualStudio.Shell.IAsyncServiceProvider ServiceProvider
{
get
{
return this.package;
}
}
/// <summary>
/// Initializes the singleton instance of the command.
/// </summary>
/// <param name="package">Owner package, not null.</param>
public static async Task InitializeAsync(AsyncPackage package)
{
// Switch to the main thread - the call to AddCommand in My_Output_Wnd_1's constructor requires
// the UI thread.
await ThreadHelper.JoinableTaskFactory.SwitchToMainThreadAsync(package.DisposalToken);
OleMenuCommandService commandService = await package.GetServiceAsync(typeof(IMenuCommandService)) as OleMenuCommandService;
Instance = new My_Output_Wnd_1(package, commandService);
}
/// <summary>
/// This function is the callback used to execute the command when the menu item is clicked.
/// See the constructor to see how the menu item is associated with this function using
/// OleMenuCommandService service and MenuCommand class.
/// </summary>
/// <param name="sender">Event sender.</param>
/// <param name="e">Event args.</param>
private void Execute(object sender, EventArgs e)
{
ThreadHelper.ThrowIfNotOnUIThread();
string message = string.Format(CultureInfo.CurrentCulture, "Inside {0}.MenuItemCallback()", this.GetType().FullName);
string title = "My_Output_Wnd_1";
// Show a message box to prove we were here
VsShellUtilities.ShowMessageBox(
this.package,
message,
title,
OLEMSGICON.OLEMSGICON_INFO,
OLEMSGBUTTON.OLEMSGBUTTON_OK,
OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST);
}
}
}
but definitely NOT get what i’ve expected. The code here DO NOT create an extra, separate output window, BUT only creates so called "panel" for an existing Output window:

This panel is just a kind of sub-frame opened from "Select output from:" rollout WHILE what i want to get is, as stated earlier just another, separate output window like:

that can be moved/docked/placed inside the whole IDE window just like the original Output window, Call Stack or Breakpoints windows.
Is there a way to to achieve what i need?