Assassin’s Creed Black Flag Resynced Returns Us to the Golden Age of Piracy


Summary

  • The classic Assassin’s Creed title returns, rebuilt from the ground-up for a satisfying, swashbuckling adventure.
  • New stealth features and a reworked version of combat are just some of the improvements made to modernize the original Black Flag.
  • Assassin’s Creed Black Flag Resynced launches July 9, 2026, for XBOX Series X|S

Playing Black Flag for the first time on XBOX Series X|S is like discovering a back catalog of your favorite artist. I’ve played nearly a dozen of these games over the years – I loved Origins, the Ezio Trilogy is tops, and Valhalla was truly epic – but somehow the original Black Flag never made it into my rotation (I also never played Odyssey but that’s a tale for another time). That’s to say, I have an appreciation and familiarly of this “classic” version of the franchise and Assassin’s Creed: Black Flag Resynced feels like a return to form.

For the unfamiliar, this time you’re in the shoes of one Edward Kenway, an up-and-coming (and well-connected) pirate who has stumbled into the mysterious world of Assassins, Templars, and mythical artifacts. With his ship, the Jackdaw, and a loyal crew by his side, you’ll set sail across 1700’s Caribbean in search of fortune and adventure.

I really like how quickly Black Flag Resynced gets you moving by having Kenway falling into this hidden world – impersonating a Templar gives us a peak into that side of the franchise’s epic sci-fi and mystical yarn, but at the same time allowing Kenway to be an opportunistic pirate, blending the mystery of the artifacts with the search for hidden treasure. It’s a nice and natural push to get you going.

And it’s not just the narrative that moves quickly. Less than a few hours into the game you have essentially everything you need to start exploring the Caribbean, with multiple side quests and activities that let you upgrade your ship and crew. Sticking to the critical path in the early going is mandatory, as it unlocks additional weapons and features, but for the most part I welcomed how much freedom the game gives you so early on – but you really should spend some of that coin on ship and crew upgrades as soon as you get the chance.

It also looks fantastic – this ground-up rebuild of the original is using advanced graphic tech like ray tracing, higher resolution textures, and Dolby Atmos to bring the world of Black Flag even more to life. Water and reflections look amazing, clothes look ragged and torn, and facial details are well-defined – is there anyone in this world who doesn’t have a scar?

Gameplay systems have also reportedly been revamped; having never played the original, I can only speak to how this current version functions and it feels modern and refined. Combat has a crisp parry and dodge rhythm to it – enemy weapons flash blue for a parry; red for a dodge – which makes the flow of sword and hand-to-hand combat feel slick. And if it seems like you’re able to dispatch everyone a bit too easily, you can tweak a variety of difficulty sliders as you see fit.

The combat is punctuated by having you execute some truly brutal finishing moves – by breaking down your enemy’s health and guard meter, you’ll be able to trigger these moves by pressing Y button that will have you running your sword through the chest of enemies or stabbing them in the face with your hidden blade. More than a few times I found myself with an audible, “woah!” complimented with an ear-to-ear grin at some of these flashy moves that Kenway was pulling off.

Stealth has received some attention as well – instead of an instant failure state if you’re spotted, you must improvise your way out of trouble. I appreciate this approach, not just because I enjoy combat if it comes to brandishing my blades, but I’ve always found that a quick failure feature is counterintuitive to fun, when the slightest slip makes for a more frustrating experience. Now the hardcore players are given the challenge of sneaking by unseen, while giving more novice players the tools to get out of trouble.

Parkour feels just as smooth as I remember from other Creeds, with Kenway effortlessly able to climb and shimmy up the side of buildings. It’s still just as fun as other AC entries where you solve the puzzle of jetted edges and loose bricks to reach the viewpoint.

That touches on another one of the hallmarks of the franchise that shows up well in Black Flag are the incredibly detailed and intricate port cities full of historically accurate buildings and structures, like the Basilica Menor de San Franciso de Asis in Havana or the “nest of infamous bastards” pirate city of Nassau. Having hundreds of citizens going about their day mixed with drunken pirates found hanging about, it really brings the world of Black Flag to life. It’s this meticulousness that has made every entry in the franchise a joy to play, and Resynced is no exception.

Naturally, in a game that has you playing as a pirate, one of the biggest hooks for Black Flag has always been the ship-to-ship combat – it’s a feature I’ve played in other AC titles, but this feels considerably more in-depth. Ship combat is more akin to an arcade-like experience as opposed to a slower, more strategic approach like something found in Sea of Thieves – and it’s incredibly fun. With a variety of shot types, ship upgrades, boarding parties, and a reputation system that can have you outrunning pirate hunters, this could practically be a game all to itself.

The new dynamic weather can also make these combat encounters flashy and challenging, helping to keep them somewhat unpredictable. Trying to line up your shot while dodging a giant waterspout can make for an incredibly cinematic and thrilling experience. Add to that other enemy ships could jump into the fray as well, puts a bow on the entire package that I can see why this entry has always been so revered.

Between these moments of action, Black Flag Resynced can provide some great Zen-like moments as you travel across the sea on your way to your next goal or story beat. Pressing the A button a couple of times will drop you out to an external cinematic camera that showcases your ship in full while listening to sea shanties as you set out for distant shores.

Black Flag has long been on my list to play and now with this definitive version in my hands, I can finally appreciate what I’ve always expected it to be – one of the most fun and exhilarating entries in the franchise, and then some. There’s so much that’s still left for me to discover within the world of Black Flag Resynced, like the new storylines featuring Blackbeard, new cities to discover, and the various sea shanties left to find, I feel my adventure is only just getting started and I can’t wait to play more to see where the wind takes me.

Assassin’s Creed Black Flag Resynced launches July 9, 2026, for XBOX Series X|S.


Assassin’s Creed Black Flag Resynced Deluxe Edition

Ubisoft



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$69.99


Pre-order Assassin’s Creed Black Flag Resynced Deluxe Edition and receive, alongside the Blackbeard’s Crimson Pack bonus , a $5 Xbox gift card and an in-game Resource Pack. Use the Resource Pack to instantly upgrade the Jackdaw as you carve your legend on the high seas with useful Materials and valuable Trade Goods. Offer valid for purchases in Microsoft Store online through 11:59 PM PST on July 8, 2026 while supplies last in the United States (including Puerto Rico). View full terms and conditions at aka.ms/ACBF2026.

The Deluxe Edition contains the base game and the following content:
– The Master Assassin Character Pack: Edward costume, sword, pistol, and trinket with unique perks
– The Master Assassin Naval Pack: sail set, ship’s pet, crew attire, wheel, figurehead, and hull trim

BECOME A FEARSOME PIRATE
Strike fear in your foes as you board and sink enemy vessels as Edward Kenway, captain of the Jackdaw. Whether blending into crowds or leading daring assaults, switch between silent takedowns and fierce brawls as you effortlessly wield swords, pistols, and the Hidden Blade.

A CLASSIC REBUILT FOR AN ENHANCED EXPERIENCE
Combat has been rebuilt for more dynamic encounters, emphasizing parries and takedowns, while stealth and parkour have been improved for smoother escapes and assassinations. Continuously upgrade the Jackdaw to face powerful enemy ships with enhanced naval mechanics featuring new alternate fire modes. Quality-of-life additions also address previous pain points, ensuring your experience is improved.

THE CARIBBEAN LIKE NEVER BEFORE
Whether you’re sailing the open seas or journeying across untamed lands, discover a seamless open world built with the latest Anvil engine. Take in sweeping vistas as you brave stormy waters, dive into underwater shipwrecks, or push through dense tropical jungles. Enhanced by features such as Dolby Atmos and ray tracing, every scene feels more immersive, bringing the world’s beauty to life.

EXPANDING EDWARD’S ADVENTURE
Building on top of the original story, Assassin’s Creed Black Flag Resynced introduces exclusive new content. Familiar faces will return, with new storylines dedicated to fan-favorite characters such as Blackbeard and Stede Bonnet. Unexpected allies will also cross your path, as three officers join you on your journey as part of the main narrative. More surprises await such as new sea shanties, pets, photo mode, and more.

Internet connection, Ubisoft account and Microsoft Account required to access online features.


Assassin’s Creed Black Flag Resynced

Ubisoft



615



Pre-order now and get the exclusive Blackbeard’s Crimson Pack bonus. Includes a costume for Edward, a sword, and a pistol.

BECOME A FEARSOME PIRATE
Strike fear in your foes as you board and sink enemy vessels as Edward Kenway, captain of the Jackdaw. Whether blending into crowds or leading daring assaults, switch between silent takedowns and fierce brawls as you effortlessly wield swords, pistols, and the Hidden Blade. With a cast of historical pirate legends at your side, defy empires amidst the age-old conflict opposing Assassins and Templars.

A CLASSIC REBUILT FOR AN ENHANCED EXPERIENCE
Combat has been rebuilt for more dynamic encounters, emphasizing parries and takedowns, while stealth and parkour have been improved for smoother escapes and assassinations. Continuously upgrade the Jackdaw to face powerful enemy ships with enhanced naval mechanics featuring new alternate fire modes. Quality-of-life additions also address previous pain points, ensuring your experience is improved.

THE CARIBBEAN LIKE NEVER BEFORE
Whether you’re sailing the open seas or journeying across untamed lands, discover a seamless open world built with the latest Anvil engine. Take in sweeping vistas as you brave stormy waters, dive into underwater shipwrecks, or push through dense tropical jungles. Enhanced by features such as Dolby Atmos and ray tracing, every scene feels more immersive, bringing the world’s beauty to life.

EXPANDING EDWARD’S ADVENTURE
Building on top of the original story, Assassin’s Creed Black Flag Resynced introduces exclusive new content. Familiar faces will return, with new storylines dedicated to fan-favorite characters such as Blackbeard and Stede Bonnet. Unexpected allies will also cross your path, as three officers join you on your journey as part of the main narrative. More surprises await such as new sea shanties, pets, a photo mode, and more.

Internet connection, Ubisoft account and Microsoft Account required to access online features.


Brawlhalla: 10 Years of Community


Summary

  • Brawlhalla is celebrating its 10th anniversary.
  • Players should check out the BCX event for exciting new announcements, as well as play the free in-game anniversary event.
  • Managing Director Zeke Sparkes reflects on the early days of the game, how it’s grown to a community over 125 million players strong, and keeping the community at the core of the game’s vision.

Brawlhalla, the free-to-play platform fighting game, is celebrating its 10th anniversary since launching its open beta in 2015. What started as an indie game with five playable Legends has grown into a pillar of the fighting game community, with 67 playable Legends; a plethora of maps and biomes; crossovers with popular IP such as Star Wars, Avatar: The Last Airbender, and Halo, among many others; and over 125 million lifetime players.

Each year, around its anniversary, Brawlhalla celebrates in two ways: an in-game anniversary celebration, and the in-person Brawlhalla World Championship Expo (BCX). BCX 2025 is taking place at the Gateway Center in Atlanta, GA from November 21-23, and will feature world-class competitive Brawlhalla, announcements of what’s coming in 2026, and an expo packed with dev panels, cosplay, and more.

The in-game anniversary event runs now through December 3: a month-long celebration of Brawlhalla featuring new content, community events, rewards, and surprises. The festival introduces a new Legend – a cleric named Lady Vera – as well as the long-awaited Guild feature, which allows players to build community in new and exciting ways. Whether you’re a seasoned competitor or a new player, Brawlhalla’s 10th anniversary is the perfect time to log in, join a Guild, and brawl it out in the arena.

Zeke Sparkes is Brawlhalla’s managing director, and he’s been a developer on the game since its inception. We spoke to him to learn more about Brawlhalla’s beginning, how it’s continued to grow over the past decade, and how the team kept the player community at the core of the game’s vision.

What can you tell us about Brawlhalla’s early days of development and the vision for the game?

It was exciting because we realized pretty early on that we had something that had legs, but we didn’t know how far it could go. So, we poured our hearts into it and built really strong ties with the community early on. We knew, especially being free to play, that we had to be talking and listening and adapting based on what the community was saying. And so, we put ourselves out there and it’s been a wild ride seeing how far we can go.

Has the approach to development changed in the last decade?

I’d say the mentality is still the same. It’s a team that loves the game – everybody is here because they want to be working on Brawlhalla, and we are connected to the community. We’re constantly finding new ways to listen to the community and figure out what we can do to tweak the game, keep people interested and excited, see what things we’re doing that are working well, and what things we’re doing that aren’t working so well that we need to update. We’ve had a constant commitment to that.

Over the years, we’ve gone from launching just on Steam, where we could patch two, three, four, five times a week – really, really fast – to being on every major platform. That adds a layer of logistics we didn’t have early on; we have to plan a bit further ahead. So, the processes changed a little bit, but the heart and mentality are still the same.

As you’ve mentioned, community is a huge part of Brawlhalla, and being connected to the community has been the plan since day one. How did you build that community relationship? Was there any surprising feedback?

One of the first things we did was stream the game on Twitch, even before we really understood what Twitch was or how to do a good stream. We knew that it was going to be important, and it was one of the first times you could get real-time feedback from players as a developer, which was really exciting.

Because of that connection, we had a really big change early on. Originally, the game wasn’t character-focused; you would build an avatar and then spec out exactly how you wanted your character to be based on the weapons we dropped for you during gameplay. The early feedback told us the prototype was cool, the combat’s fun, but characters were missing. That’s when we started to think about pivoting to a character-centric game and started figuring out what archetypes we could add based on what we had made. We started with five Legends and released the 67th this month.

Now, we’ve got a full-on livestream studio with a set and awesome production values and motion graphics, but the core of the experience is still there, where it’s us talking to the community about what we’re doing, what’s going on, seeing how they react to stuff, and listening to the things they want to see in the game. That’s how we keep Brawlhalla moving forward.

Brawlhalla’s World Championship Expo (BCX) is taking place November 21-23 in Atlanta. What can fans expect this year?

That is the place to tune into. You get the best Brawlhalla gameplay in the entire world, and it just gets better every year. It’s incredible – the atmosphere is amazing, and it’s where we make some of our biggest announcements and reveals. We’ve got some really good ones lined up this year (I’m thinking of a couple now that are going to make people go crazy), so make sure you tune in on twitch.tv/Brawlhalla.

Any reflections on the past decade you’d like to share? What’s up next for Brawlhalla?

Lady Vera, our 67th Legend, is out now. She’s a cleric with some really interesting signature moves, and you can do some pretty fun stuff with her. She has a lot of radial skills, so depending on where you are when you do the move, the direction that your opponent goes can change pretty dramatically. So, if you’re creative, this really is a character for you. We’ve also just released phase one of our Guilds feature, which is a long-time player request. You’ll be able to build your community of players around a Guild that works across all different platforms, and that’s just phase one. We’ll continue to add cool, new, engaging mechanisms to Guilds as we move forward. Tune into BCX 2025 for more specifics of what’s to come!

I’d also like to say that building Brawlhalla with this team and with the community has been amazing. Over the past decade, players have shaped this game’s direction, fueled its esports scene, and fostered a welcoming space for brawlers of all backgrounds. The Anniversary Event is as much a celebration of the community as it is of the game itself. It’s exactly what we love to do and we’re so thankful for everybody that’s been on this journey with us whether you’re brand new today or you’ve been playing Brawlhalla since the closed alpha. We’re super excited that there’s a community of people that love the game and love what we’re doing.

Brawlhalla is free to play on Xbox Series X|S and Xbox One.

Brawlhalla

Ubisoft



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An epic platform fighter for up to 8 players online or locally. Try casual free-for-alls, ranked matches, or invite friends to a private room. And it’s free! Play cross-platform with millions of players on PlayStation, Xbox, Nintendo Switch, iOS, Android and Steam! Frequent updates. Over fifty Legends._x000d_
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The Legend Rotation of nine free to play characters changes every week, and you can earn gold to unlock more Legends by playing any online game mode. _x000d_
Includes: Orion Legend unlock, Dark Age Orion Skin, Thumb’s Up Emote, Trident Weapon Skin._x000d_
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Brawhalla will always be 100% free to play with no pay-to-win advantages.