New Ghost of Yotei gameplay reveals new details, presentation modes


Sucker Punch Productions shared an extended look at PlayStation 5 game Ghost of Yōtei on Thursday during Sony’s Yōtei-specific State of Play. It offered future ghosts more details about Atsu’s weapons, her journey across Ezo, and new and returning presentation modes.

Ghost of Tsushima’s Kurosawa Mode was a wonderful homage to the great Akira Kurosawa, director of some of samurai cinema’s best films, like Seven Samurai and Yojimbo, and it’ll return in Ghost of Yōtei. It features a black and white presentation, film grain, and Japanese dialogue with lip syncing.

The new presentation style, Takashi Miike Mode, puts the camera closer to the action and features more blood and mud during fights; Miike has directed a wide range of films, and western audiences might recognize best him from his 2013 samurai film 13 Assassins. Sucker Punch has also partnered with Samurai Champloo director Shinichirō Watanabe for a presentation mode that adds lo-fi beats to exploration and combat, for when you need a slightly more relaxed vibe in between Atsu’s revenge kills.

Thursday’s deep dive showcases new weapons — dual katanas, ōdachi, and kusarigama — in action. Atsu can switch between them on the fly during combat, and can disarm opponents during fights — or be disarmed herself. Exploration was a focus in the trailer; like in Tsushima, Atsu can follow wildlife to discover hidden areas. Sucker Punch also emphasized Yōtei’s Elden Ring-like discoverability, encouraging players to travel to cool areas off in the distance to see what they might have in store.

Limited Edition Ghost of Yōtei-themed consoles and controllers were shown off at the end of the presentation. The console plates showcase Mount Yōtei while the controllers feature Atsu.

While retaining the Ghost title, Ghost of Yōtei isn’t a direct sequel to Ghost of Tsushima; it takes place 300 years after the first game and is set in a different part of Japan, Ezo (now called Hokkaido). Ghost of Yōtei follows new protagonist Atsu as she sets out for vengeance against those who killed her family, called the Yōtei Six. As she wracks up a body count, both from her Yōtei Six targets and from bounties you can take on, Atsu will fully embrace the Ghost persona. Ghost of Yōtei will offer more narrative freedom for the player than the first game as you’ll be able to take down the Yōtei Six in any order of your choosing.

Trailer: Warhammer 40k documentary stars Napoleon Dynamite actor


The film seems targeted both at Warhammer diehards and newcomers alike, as the trailer opens on Heder searching for “the center of grimdark and everything gnarly,” while the camera comically zooms out to reveal he’s standing in front of a massive statue of a Space Marine. The film’s description implies Heder’s search began due to a “chance encounter at a game store,” but the admiration for the art of wargames comes through in the trailer’s cinematic composition and editing. Shots of miniatures and core texts are interspersed with interview clips and medieval architecture (rightfully) framing Warhammer and the culture around it as esoteric and arcane. Heder’s comedic ignorance of the hobby balances the, pardon the phrase, grimdark aesthetic, making the trailer feel like the final documentary will be accessible to even the most uninformed viewer.

The trailer culminates with a directive for Heder: “If you want to talk to the grandmaster, go find John.” This, of course, refers to artist John Blanche, who is credited with defining the visual language of Warhammer during his 46-year long tenure at Games Workshop. Blanche famously retired in June of last year, making rare media appearances that can be found on his personal blog. The trailer ends with a dramatic sequence of Heder knocking on what one could assume to be Blanche’s front door, before quickly cutting to an over-the-shoulder shot of a man, ostensibly Blanche, taking off his glasses in preparation.

Matthew McConaughey narrates a spooky new Exodus game trailer


It’s been a while since we’ve seen much from Wizards of the Coast and Archetype Entertainment’s Exodus, the upcoming sci-fi role-playing game from former BioWare developers. Sure, the studio has been dropping lore and concept art since revealing Exodus at last year’s The Game Awards, but a new trailer for the game released Wednesday offers a much-needed reminder of Archetype’s upcoming project.

Archetype’s latest reveal for Exodus is timed to Spooky Season — and is thus appropriately terrifying. The game’s new cinematic trailer introduces the Mara-Yama, an alien threat that travels in fleshy ships and relentlessly pursues and overwhelms its victims. Think Star Trek’s the Borg, but instead of voyaging through space in black cubes, Exodus’ unrelenting predator species gets around in ships that use grotesque extremities like a physical tractor beam.

According to some moody narration, courtesy of actor Matthew McConaughey (Interstellar), the Mara-Yama “feed on fear, delight in cruelty, and revel in the agony of their prey. They aren’t just hunters — they are sadistic predators who savor every moment of psychological torment they inflict.” The name Mara-Yama is a reference to the deities Mara and Yama, representations of death and the underworld in Dharmic religions.

While these cosmic horrors may not be appealing, necessarily, they have stoked my interested in Exodus. I’m digging the coldness-and-cruelty-of-space-demons thing that McConaughey’s vibing about here.

Apparently, we’re going to be hearing a lot more from McConaughey; he’s portraying a character named C.C. Orlev for Exodus. The developer describes him as a “self-proclaimed spokesman” for Exodus, and an infamous character in the game’s fiction.

Exodus does not have a release date. It’s currently in development for PlayStation 5, Windows PC, and Xbox Series X, and, according to executive creative director James Ohlen, is just the start of a new universe.

Archetype’s debut title is part of a billion-dollar bet on internal game development at parent company Hasbro. In addition to Archetype Entertainment, Hasbro has Atomic Arcade, which is working on a G.I. Joe game starring Snake Eyes; Invoke Studios, which is developing a Dungeons & Dragons game; and Skeleton Key, which is working on “something spooky.”