Rock Bottom Free Download (v1.0)


Rock Bottom PC GameRock Bottom PC Game






Rock Bottom Direct Download:

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever. The Incident at Galley House

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures. Transform raw ore into bars with your smelter Invest your hard-earned resources into a sprawling skill tree of permanent upgrades. From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.

Screenshots

System Requirements

Minimum
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit
Processor: Intel Core i3
Memory: 4 GB RAM
Graphics: Nvidia GeForce GTX 550
Storage: 500 MB available space
Support the game developers by purchasing the game on Steam

Installation Guide

Turn Off Your Antivirus Before Installing Any Game

1 :: Download Game
2 :: Extract Game
3 :: Launch The Game
4 :: Have Fun 🙂






AutoCAD Crosshair: Tuesday Tips With Frank | AutoCAD Blog


Alright, folks. It’s pop quiz time. I’ll even make it multiple choice.

Q. What do you call the interface item that moves with your mouse and has vertical and horizontal lines with a little box in the middle?

A. Crosshair
B. Cursor
C. Both
D. Neither

The answer, dear reader, is C. Both. Like a few other things in AutoCAD, this element is named differently depending on where you look.

Did you know you could customize it to your personal preference? Like most things in AutoCAD, you absolutely can. Some are more common than others, so I’ll group them that way, as I present them to you (in no particular order, other than the groups).

AutoCAD Crosshair Size

Probably the most common change is the size. This is most easily found in the Display tab of the Options dialog. There, you’ll find a text box and slider to define the size to display as a percentage of the screen size. Notice that here, and in the tooltip, this UI element is called Crosshairs, all while telling us via the tooltip that you’re setting the CURSORSIZE variable. Hmm.

Anyway, by default it is set to 5, or 5% of the screen. Some people like it bigger. You do you. Valid settings go from 1 to 100, with 100 showing the Cursor as full screen.

Next up is the little box in the middle, as I so eloquently described it earlier. This is controlled by the PICKBOX system variable, or you can use the handy slide control as found under the Selection tab of the Options dialog. Its default is 3, and valid settings can be from 0 to 50. When set to zero, selection previewing of objects is not available.

AutoCAD Aperture

Next is Aperture, which isn’t really a visual part of the crosshair, but it does affect how it works. You know that invisible area that defines when AutoCAD detects and locks onto objects when Object Snap (OSNAP) modes are active? Well, that’s the Aperture. The default is 10, which is larger than the Pickbox, so if you change the Pickbox size, I suggest bumping up the Aperture by a similar ratio.

You can set it from a handy slider control in the Drafting tab of the Options dialog. Its system variable name is APERTURE, so you can just type that in also. Valid settings are 1 to 50.

AutoCAD Crosshair Color

Finally, we come to the crosshair’s color. Change it to whatever floats your boat by clicking on the Colors button in the Display tab of the Options dialog. Choose Crosshairs from the elements list and use the color pulldown to suit your current mood, or maybe your favorite sports team. It’s up to you. Or you could be like me, and leave it to its default. It’s your choice.

Uncommon Changes

You know those little glyphs that show up next to your crosshair or pickbox that indicate what editing command you’re using? Those are called Badges, and you can control whether you see them or not. Below is an image showing the Erase badge.

There is no GUI control for these, so you’ll have to remember the system variable, CURSORBADGE. Set it to 1 to turn them off, or leave it at its default value of 2 to turn them on.

This next one flies under the radar, as I’ve never come up with a single good reason to use it, except to prank one of your co-workers (which is not condoned by anyone here at Tuesday Tip HQ).

It’s called CURSORTYPE, and again, it’s nowhere to be found in the GUI, so you’ll have to type it in. If you do, you can set it to 1, which will change the normal AutoCAD crosshair into a Microsoft Windows® mouse pointer. Now you know.

Recall in the opening quiz, I described the cursor/crosshair as being vertical and horizontal lines? Well, they don’t have to be. There are a couple of ways to change that. One is another system variable called SNAPANG, which rotates the crosshair for you to a specified angle. In the image below, I’ve set SNAPANG to 25, which is the angle that the line is drawn. With ORTHO turned on, it’s a great way to draw at the same angle as your objects.

The other rotation mechanism is, of course, the ISODRAFT command. Your easiest method will be to turn it on from the Status Bar. The icon has a menu associated with it, which will allow you to change the drawing plane that you need. Do you like keyboard shortcuts as I do? Use CTRL-E to cycle through Top, Left, or Right planes.

One last thought

Remember that tease about the other function with different names? You probably know it as PUBLISH. Well, as an old sportscaster was fond of saying, “not so fast, my friends.”

If you go to the pulldown menu for the Quick Action Toolbar (QAT), you’ll find one of the possible entries is Batch Plot. You’ll find it named that way in the Plot flyout menu of the Application Menu (the big A in the corner). Go figure…

More Tuesday Tips

Check out our whole Tuesday Tips series for ideas on how to make AutoCAD work for you. 

NVIDIA and Japan Bring Full-Stack AI and Robotics to Every Industry


Home to leading manufacturers, robotics pioneers, infrastructure builders and iconic gaming companies, of course, Japan is one of the world’s centers of AI — building across the full stack with NVIDIA technologies. This week NVIDIA and its partners in Japan are showcasing the AI ecosystem’s latest advancements. Check back here for updates.

 


 

Wednesday, July 15, 3 a.m. PT 🔗

NVIDIA and SEGA Celebrate 30 Years of Innovation, Bringing ‘VIRTUA FIGHTER CROSSROADS’ and Other Legendary SEGA Games to NVIDIA RTX Spark

NVIDIA and SEGA are celebrating more than three decades of collaboration by bringing VIRTUA FIGHTER CROSSROADS and future SEGA titles to NVIDIA RTX Spark — a new superchip for slim Windows laptops and compact desktop PCs. 

This builds on the companies’ long-standing relationship, which began 30 years ago when NVIDIA worked with SEGA on burgeoning graphics technology for arcade systems and gaming consoles — with the NVIDIA NV1 chip powering the first Virtua Fighter title on PC, among the world’s first 3D fighting games.

SEGA will support RTX Spark, giving gamers new ways to experience SEGA’s iconic franchises, including the upcoming VIRTUA FIGHTER CROSSROADS

Announced from the heart of Akihabara, a global gaming technology hub, at the original SEGA Akihabara Arcade (now GiGO Akihabara 3), VIRTUA FIGHTER CROSSROADS coming to RTX Spark reinforces the companies’ commitment to innovation and shows a glimpse of the future of gaming on a new era of Windows PCs designed for personal agents, AI, creating and gaming.

NVIDIA founder and CEO Jensen Huang joined SEGA CEO Haruki Satomi; SEGA chief operating officer Shuji Utsumi; Yu Suzuki, creator of Virtua Fighter; and former SEGA President Shoichiro Irimajiri, at the birthplace of countless arcade memories to celebrate the milestone. 

They showcased how technology partnerships can evolve across generations of hardware and software, connecting the gaming industry’s heritage with its future. 

The expanding NVIDIA RTX Spark ecosystem — including SEGA and other industry leaders — will offer gamers new experiences harnessing NVIDIA ray tracing, DLSS and AI technologies, while preserving and celebrating the iconic franchises they know and love.

Learn more about NVIDIA RTX Spark.

Pick, manage, and get the most from your models


You open the model picker, scroll past a dozen options, and pause. How are these models different? Which one should you actually use? And once you’re a few hundred messages deep, how much capacity is even left before things start dropping off?

We’ve all been there. These are the kinds of questions Visual Studio now makes a little easier to answer. Here’s a closer look at how you can see, compare, and get more from the models you already have.

A model picker that works the way you do

The model picker presents a long list of models you’ve needed to scroll through every single time. Starting in 18.9 Insiders 1, you can better focus on the models you care about most. Pin the models you actually reach for and they stay right at the top. Expand to see the full list, and collapse to hide the ones you never touch to send them out of your way.

What’s left is a short, familiar list that looks like your workflow, not the full catalog. It’s a small change you’ll feel every day.

 updated model picker imageScreenshot of updated model picker with pinning and collapsed models

The full story on every model

But sometimes the model picker isn’t enough. You might want to take a closer look at the model details, and compare specs. Select Manage models and the new language models view opens up with everything laid out side by side: what each model is capable of, how big its context window is, and what the cost level is. No more guessing whether a model supports vision, or which one gives you the most space to work.

Your own models live here too, right alongside the Copilot lineup. Pin them, review their capabilities, or wire up a new provider, all without leaving the view.

The new model management view

See how much capacity you’ve got left

Knowing a model’s context window size is one thing. Knowing how much of it you’ve used is what really matters when a conversation runs long. So as you work, Visual Studio shows you how full your context window is getting, no math required. In 18.6.0 and onward, click the donut chart icon in the upper right corner of your prompt box to see your context window usage for the current thread.

When you’re brushing up against the limit, you’ll see it approach 100% and you can decide when it’s time to summarize the conversation, start a new thread, choose a model with a higher context size, or make any other adjustments.

In 18.9 Insiders 1 onward, you’ll also catch a glimpse of an additional button to open the Copilot Usage window and see your full Copilot plan usage, so nothing sneaks up on you. The Copilot Usage window can also be accessed in earlier versions from the Copilot badge menu dropdown.

Context window indicator

Work with more confidence

Picking a model, checking what it can do, keeping tabs on your context window: none of it should slow you down or leave you guessing. These updates are all about giving you a little more clarity in the moments that matter, so you can spend less time wondering and more time building.

And we’re just getting started, so keep an eye out for more updates coming soon!

Give it a try in the latest Visual Studio Insiders and let us know what you think.

The Pixel 10 Pro XL isn’t giving most of you issues, poll finds


google pixelsnap pixel 10 pro xl case 5

Rita El Khoury / Android Authority

It feels like we can’t go more than a few days without hearing about some new problem Pixel phones are having; judging by user reports online, you’d think Google’s hardware is barely functional. But a lot of us use Pixel phones every day without incident, which makes it hard to gauge how widespread issues that crop up in places like Reddit really are.

In a poll running on Android Authority for the past couple of weeks, we asked readers about their experience with Google’s latest Pixel 10 Pro XL. Thousands of people responded — and it turns out that most of them haven’t had any significant problems with the phone. “There’s always background noise with Pixels,” our own Stephen Radochia wrote about his months-long experience using the Pixel 10 Pro XL, “but most of it is overblown.”

As Stephen tells it, though, he hasn’t had any real issues with the 10 Pro XL to speak of. Nearly 6,000 people responded to a survey running in his write-up, with more than 70% saying their experience lines up with Stephen’s: 4,110 respondents indicated that their experience with the Pixel 10 Pro XL has been “excellent.”

That leaves about 29% of respondents that have had real issues with the Pixel 10 Pro XL (the survey response specifically called out overheating, bugs, and poor performance). That’s nearly a third of a fairly large sample size, but it’s still hard to say what 1,700 people indicating they’ve had some combination of issues with a mass-market product really means for average users.

I haven’t used a Pixel 10 Pro XL at all, personally, but I’ve been using a Pixel 9 Pro for almost two years now, and I haven’t had any serious issues with it. I’ve had similar experiences with several prior models, too — but maybe I’m just lucky.

Have you had a good run with Pixel phones? Do you think online discourse over Pixel issues has gotten out of hand? Tell us about it in the comments.

Thank you for being part of our community. Read our Comment Policy before posting.

I’m officially obsolete because this robot can operate an Xbox controller, open unhealthy snacks, and make clumsy sexual passes


What am I even on this planet for, really? To play videogames? To partake in an unhealthy diet? To make awkward sexual passes at the consenting partner of my choice? All of the above.

I might as well dig my own grave and climb into it because there’s a robot on the brink of accomplishing all of those important tasks in my place. As a human, I’m officially obsolete because the NEO Home Robot can use an Xbox controller, open a bag of Funyuns, and slowly, awkwardly remove someone’s clothing. Well, I had a good run. Goodbye, everyone.

Best AutoCAD Alternative for Onshape Users: Why Choose ARES Kudo or ARES Commander


As cloud-native CAD adoption continues to grow, Onshape users are increasingly looking for modern alternatives to AutoCAD for their DWG editing and drafting needs. To fill this need, more and more engineers are choosing ARES CAD software from Graebert.

But when evaluating ARES as an AutoCAD replacement, Onshape users may encounter a few common misconceptions. This article explains the differences between ARES Kudo, ARES Commander, and Onshape Drawings, and helps you determine which solution is the best fit for your workflow.

How Onshape Users Benefit from a Professional DWG CAD Solution Like ARES

Onshape includes the Onshape Drawings module, which is powered by ARES Kudo technology. This sometimes leads users to assume that ARES products are simply an extension of Onshape Drawings — but they are not. Let’s take a look at the fundamental differences.

The primary purpose of Onshape Drawings is to create and annotate 2D views that remain linked to the 3D Onshape model. When the model changes, the drawings created from it can be updated automatically. ARES products serve a different purpose: they provide full DWG editing capabilities.

When working in ARES, you can edit native DWG files with a complete set of CAD drafting tools. However, the DWG file is independent from the Onshape model. Unlike in Onshape Drawings, there is no automatic association between a DWG file in ARES and the original Onshape design.

This distinction is important, because some users expect drawings in ARES to maintain a live connection to the Onshape model. In reality, you gain the power of professional DWG editing tools, but work outside of Onshape’s associative drawing environment.

ARES Kudo: The Natural Choice for Browser-Based Users

For many Onshape users, ARES Kudo is the first ARES product they discover, because it is available directly through the Onshape App Store. ARES Kudo is a cloud-based DWG editor that runs entirely in a web browser, making it a natural fit for engineers and designers who already work primarily in Onshape. If your DWG editing needs are only moderately frequent and you prefer a fully browser-based workflow, ARES Kudo may be all you need.

Many users choose ARES Kudo because it offers:

  • Professional DWG editing directly in the browser
  • No software installation 
  • Integration with many cloud storage platforms
  • Familiar workflows for users already accustomed to cloud-native applications.

For users who frequently work outside the office environment, Graebert also offers ARES Kudo Professional, which includes ARES Touch for smartphones and tablets. While ARES Kudo can be accessed from a mobile browser, it is not tailored for use on small screens. ARES Touch is custom-built for use on iOS and Android devices, and it provides several advantages:

  • Native mobile application experience
  • Optimized touch interface
  • Online and offline access
  • Better performance on tablets and smartphones.

The Full AutoCAD Alternative for Onshape Users: ARES Commander

One of the biggest misconceptions among Onshape users is that ARES Kudo is always the best replacement for AutoCAD. For many AutoCAD users, especially those working with the full version of AutoCAD, ARES Commander is actually the better choice — and it costs only a little more than ARES Kudo.

ARES Kudo offers functionality comparable to AutoCAD LT. It is intended for general DWG editing and drafting. ARES Commander, on the other hand, is a desktop application designed for professional CAD users who need:

  • Advanced 2D drafting capabilities
  • Better performance on large and complex drawings
  • Enhanced customization options
  • 3D solid modeling
  • STEP import and export
  • Professional CAD productivity tools.

For organizations replacing the full version of AutoCAD, ARES Commander provides a smoother transition than ARES Kudo, because its feature set is much closer to what experienced AutoCAD users expect.

In addition to a familiar interface, native DWG compatibility, and the professional tools that CAD teams require, ARES Commander offers another important benefit: It remains significantly more affordable than AutoCAD.

Importing Onshape STEP Files into ARES Commander

Another powerful advantage of ARES Commander is its support for STEP files and 3D solids. An Onshape model can be exported as a STEP file and imported into ARES Commander, where it becomes a 3D solid model.

This enables workflows such as:

  • Creating section views
  • Generating detailed manufacturing drawings
  • Producing flattened views
  • Preparing documentation based on imported geometry.

However, it’s important to understand that the model in ARES Commander is not linked to the original model in Onshape. Any changes made in Onshape would require a new export and import process.

How to Work with DWG Files Stored in Onshape Using ARES?

Both ARES Kudo and ARES Commander can work with DWG files stored in Onshape. ARES Commander includes a Cloud Storage palette that allows users to connect directly to supported cloud platforms, browse project files, and work on local cached copies while maintaining synchronization with the cloud source. When connected to Onshape storage, users can open, edit, and save DWG files while keeping them stored within the Onshape environment.

However, there is one important requirement that organizations may overlook when planning their deployment: To access and edit DWG files stored in Onshape, the ARES user must also have an Onshape subscription.

This works perfectly when the same person uses both Onshape and ARES. For example:

  • Mechanical engineers design parts in Onshape
  • The same engineers create or edit DWG files in ARES.

In this scenario, integration is seamless. However, many companies have separate teams for these parts of the workflow. For example:

  • Product designers working in Onshape, and
  • Drafters working in AutoCAD (or ARES).

If the drafting team only needs access to DWG files and does not use Onshape for design work, purchasing an Onshape subscription for every DWG editor may not be cost-effective.

Using Shared Cloud Storage for DWG Collaboration Between ARES and Onshape
Using Shared Cloud Storage for DWG Collaboration Between ARES and Onshape 

For teams that allocate design and drafting responsibilities to different users, a more practical workflow is often to use cloud storage as the collaboration hub. ARES products integrate with major cloud platforms including:

  • Microsoft OneDrive
  • Microsoft SharePoint
  • Google Drive
  • Dropbox
  • Box

In this workflow:

  1. The CAD team creates and edits DWG files using ARES.
  2. Files are managed through shared cloud storage.
  3. Whenever a design reaches an approved milestone, an Onshape user uploads the validated DWG version into Onshape as part of the official project documentation.

This approach helps companies save money by avoiding unnecessary Onshape subscriptions, while maintaining collaboration between design and drafting teams.

Comparing ARES Kudo and ARES Commander: Which is Best for Onshape Users?

For most Onshape users evaluating an AutoCAD replacement, the decision comes down to how the alternative solutions work.

Choose ARES Kudo if:

  • You prefer a browser-based workflow.
  • You need DWG editing capabilities occasionally.
  • Your drafting requirements are similar to AutoCAD LT.
  • You want to stay entirely in the cloud.

Choose ARES Commander if:

  • You are replacing the full version of AutoCAD.
  • You need DWG editing capabilities frequently.
  • You work with large or complex drawings.
  • You need advanced CAD features.
  • You require STEP import/export and 3D solid modeling.
  • You want the smoothest transition from AutoCAD.

Replace AutoCAD in Your Onshape Workflow with ARES

As engineering teams move toward cloud-native design platforms like Onshape, they also need modern DWG tools that fit into these workflows.

Whether you choose ARES Kudo for browser-based drafting that replaces AutoCAD LT, or ARES Commander as a full AutoCAD replacement, rest assured that both solutions provide professional CAD capabilities and native DWG compatibility — while offering significantly more flexibility and value for modern CAD teams.

To learn more about how ARES can complement your existing workflows, watch our Deep Dive on Modern CAD in DWG & Cloud-Based Collaboration.

CTA Button: Try ARES Commander and ARES Kudo today

The devil works hard but AI ripoffs work harder as Meccha Chameleon falls victim to hordes of copycats coming out of the woodwork


It’s an unfortunate rite of passage nowadays for popular indie games to have their concept taken from them by ripoffs that are devoid of any real creativity. The latest casualty? Meccha Chameleon, which has now been pilferred by copycats across Steam, Fortnite, and Roblox.

The most egregious example, and the one that brought this to my attention (thanks GamesRadar), is Scribble Hunt, a game where you “paint the bunny man—a hide-and-seek where you blend in like a chameleon”—very subtle.

OpenAI researcher Miles Wang in talks to launch AI drug discovery startup valued at $2B


Miles Wang, an OpenAI researcher whose work includes using AI to accelerate scientific and biological discovery, is leaving the ChatGPT maker to launch a new startup focused on developing AI models for drug discovery, according to four people with knowledge of his plans. Several other OpenAI researchers are expected to join the new company.  

Wang is in talks to raise about $200 million at a $2 billion valuation, two of the people said. Lightspeed is in discussions to lead the funding round, according to sources. Talks are ongoing, the deal may not be final and details could change.

Wang disputed the story’s funding figures and description of the company but did not specify the correct numbers or details. Lightspeed didn’t respond to a request for comment.

The funding discussions point to investor interest in applying AI to make breakthroughs in life sciences. Chai Discovery, a two-year-old startup developing AI models that can predict molecular interactions to identify new drugs, announced on Tuesday that it raised $400 million at a $3.8 billion valuation. (Co-founder Josh Meier also passed through OpenAI as a researcher.) Meanwhile, Google DeepMind spinout Isomorphic Labs, which also develops AI models for drug discovery, raised a $2.1 billion Series B in May.

Wang’s new startup may be working on AI models that will help find new uses for existing drugs and possibly those that previously failed in trials, a couple of sources told TechCrunch. Finding new uses for FDA-approved drugs can result in significantly faster time to revenue than developing new drugs from scratch, as these medicines have already been tested for safety.

Wang joined OpenAI in 2024 after dropping out from Harvard, where he was working on a bachelor’s degree in computer science. (In recent years, investors are once again comfortable betting on young founders who haven’t completed college.)

At OpenAI, he co-authored research papers, including evaluating how AI models can automate and accelerate scientific discovery.

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Layoffs might offer “better short-term financial results,” late Nintendo president Satoru Iwata admitted in 2013, but “employees who fear that they may be laid off” will never produce the same results


Satoru Iwata was already a legend in the gaming community while he served as Nintendo president, and that legacy has only grown since his untimely death in 2015. He led the company through the highs of the Wii and DS era, but it’s his actions through the financial lows of the Wii U and 3DS generation that are perhaps best remembered these days. Game developers are now subjected to the constant threat of mass layoffs at major publishers, but Iwata took a different approach.

Iwata famously slashed his own salary by 50% in 2011, in response to poor financial results following the launch of the 3DS. Other executives at Nintendo took smaller pay cuts as well, but the company did not lay off employees even during a period of three back-to-back years of operating losses as both the 3DS and Wii U failed to gain ground.