Despite it having upward of 61,000 reviews on Steam, Hades II isn’t actually out yet. The sequel to Supergiant Games’ hugely successful roguelite dungeon crawler has been in early access on PC for over a year, and even the early builds were extremely polished and content-rich for what is still a work-in-progress game. But we (and Switch owners) have been waiting patiently for that 1.0 release date, and it looks like it might be just around the corner, with Supergiant confirming that the latest Unseen Update is likely to be the final one ahead of the full launch.
The third major early access arrived on June 17, and was focused primarily on combat tweaks, as well as adding a new Vow of Rivals that not only made Guardian encounters tougher, but forced players to switch up their strategies for each bout. The latest patch is mainly a host of minor adjustments to existing items and abilities, as well as some balancing on the aforementioned Vow of Rivals Encounters. No more new story content or areas are due to be added ahead of the v.10 launch, with Supergiant back in June that the game’s true ending is being held back for the full release. If you’re a console player or just wanted to hold out until the game is finished, it’s probably safe to start getting excited.
That said, PlayStation and Xbox owners are going to have to wait a little longer, because while we still don’t know Hades II’s release date, we do know that the game is on PC and both the Switch and Switch 2 initially, mirroring the release roadmap of its predecessor. The developer has already assured fans that both Nintendo consoles can run the game at a smooth 60 fps, with the Switch 2 version benefiting from the console’s larger 1080p display in handheld mode.
If you think Digimon are a cheap Pokémon ripoff inspired by a virtual pet toy from the ’90s, you don’t know Digimon. From anime shows, webcomics, novels, an official trading card game, and now the buzzy new RPG out of Summer Game Fest, Digimon Story: Time Stranger, the Digimon franchise has expanded significantly since its introduction in 1997. Even so, its growth has always been followed by the shadow of Pokémon, with which everything Digimon-related is wrongly compared, scrutinized, and ignored.
Digimon Story: Time Stranger could change that. Or it should, even with Pokémon Legends: Z-A looming. Based on early gameplay and reveals, Bandai has at least aimed to produce a game for a wider audience that addresses past mistakes. From investing in making the world of Time Stranger feel alive with cities filled with digimon to giving a special attention when putting 450 creatures in the game by designing special animations for each of them, it’s also clear the company has never lost sight of how cool Digimon is.
Image: Bandai via Polygon
I can’t blame anyone for seeing Digimon as a Pokémon knockoff; the first season of the Digimon anime aired in Brazil in July 2000, six months after Pokémon debuted, and I know we weren’t the only country that experienced the juxtaposition. Both shows had creatures who befriend kids and become stronger as they fight. But Pokémon made creature-taming part of the global zeitgeist. But the idea behind both couldn’t be more different; the games specifically play around with the idea that the real world and the DigiWorld exist in different instances. In some cases, humans are transported to the world of digimon, in others the digital leaks into the real.
In 1999, Bandai released the first game based on the creatures: Digimon World, a RPG in which we play as Mameo, a kid who finds himself in File Island and needs to help save the place from. Instead of a simple journey to become the best Digimon master, which would make it a true Pokemon Red/Blue rip, Mameo needs to become an equal partner for the Digimon. Training your Digimon became a thrill — and a gamble. They would feel hungry or need to go to the bathroom, which was hilariously indicated by the icon of a poop showing above the creature’s head. And even after hours preparing them to digivolve, there was a huge chance of getting a Numemon instead of a Greymon. But learning more about each Digimon and finally unlocking the forms you wanted the most made this game the epitome of the Digimon experience.
Image: Bandai via Polygon
While the Digimon World and subsequent Digimon Story games are more traditional RPGs, the franchise expanded greatly into the 2000s; the fighting game Digimon Rumble Arena and Digimon Digital CardBattle, a game based on the first Digimon TCG, both arrived in 2001. A decade later, Move Games brought the critters into the MMO space with Digimon Masters, and more recently Hyde developed the first Digimon Survive, a mix of visual novel and grid-based battles. And I won’t even start listing the Digimon mobile games released exclusively in certain Asian countries.
Most Digimon games are centered around the idea of fighting using the creatures, your mission is not to capture them. Instead, Digimon heavily emphasizes the bond between humans and digimon, working like partners. And even when entertaining our desire to have all the creatures, Digimon games follow their own logic and rules.
As a concept, DigiWorlds tend to force the boundaries between human and nonhuman, machine and organic. You’ll find cities ruled by digimon who are dictators; shops owned and run by digimon. There are factions, like the Royal Knights, who have internal disputes stemming from conflicting moral views.
Image: Bandai via Polygon
There are gems littered throughout Digimon’s gaming legacy. I will always make room for Digimon World 3 on every list of best RPGs. The ever-lasting grind of the Bandai’s game would test your patience by forcing long sessions of battles against low-level enemies so you could finally see Renamon digivolve to Kyubimon. In the meantime, players were compelled to investigate every corner to figure out the next step of the plot and keep playing, leading us into a confusing narrative, filled with twists and turns you couldn’t expect. Eventually, the story converged into a climax of world-conflict scale taking you to space. The unsuspecting difficulty was the charm.
Two of Bandai’s most recent titles, Digimon Story: Cyber Sleuth and Digimon Story: Hacker’s Memory, are among the franchise’s best. Although the latter is an improvement from the former, they both have updated the graphics in Digimon games and come with an intriguing narrative. While having a simple combat system and an engaging progressing system, Cyber Sleuth and Hacker’s Memory tell touching stories about childhood and accepting oneself amid a major crisis as the boundaries between the digital world and the real one fades.
Image: Bandai via Polygon
In Digimon Story: Cyber Sleuth, unlocking powerful digivolutions requires going through a series of steps before you meet the minimum transformation requirements. You need to train them in farms and feed them special food to increase specific attributes. The process also involves de-digivolving a digimon to a previous form, leveling it up, and then digivolving it again to increase their stats and max level cap. It might seem like a lot of work — and it is! — but it is fun to watch your digimon getting stronger; learn all the possibilities you unlock by adjusting their stats; and recognize how the series remains true to its roots. Epic plot with emotional bits added to an intricate evolution system is peak RPG.
While the stories, battles, and digivolutions make these games great, they also have their issues. Many Digimon games take too many detours, too many hours to get where the storytellers want to go. Media.Vision, developer behind the last two Digimon Story games, has never quite nailed a good balance for combat, resulting in some unexpected and frustrating difficulty spikes. And yes, the whole process to digivolve a digimon is so long that I would leave Cyber Sleuth open while having my Switch in sleep mode so time would still run and my digimon would keep working while I was off.
All the mistakes and hits from these previous games cleared the way to Digimon Story: Time Stranger. It took eight years for the Media.Vision team and producer Ryosuke Hara to put this game together and the final product seems to be good enough to surprise people and be elected as one of the best games in 2025’s Summer Game Fest. The impression left by the demo and the conversation around it led many of who never touched other Digimon games to go after a copy of Cyber Sleuth or Hacker’s Memory. But the surprise was not unjustified.
According to Ryosuke Hara in an interview with RPG Site, there has been an effort to use these years of development to make the world setting for this game more “robust”. Time Stranger is bringing the Digital World: Iliad, a place no other game has fully explored, while giving us the chance to meet a legendary group of Digimon called Olympos XII. The game’s production value also is evident in beautiful visuals and attention to the systems we will interact with as shown in recent trailers released by Bandai. However, all this effort is being put upon what has been learned and developed throughout the years with the older games.
Time Stranger is the result of honoring one’s history while knowing when to change, and perhaps the perfect place to start exploring this great franchise and learning about what it has to offer. Like any franchise, Digimon has its flaws, just like there are great experiences to have playing them. But all of this will continue to be overlooked if people don’t stop to try fitting Digimon into the mold of Pokemon. It’s time we give the digital creatures room to show their own colors.
Dave the Diver just marked its two-year anniversary, and the team behind it has a bunch of updates to share about its future. While it’s mostly good news, there is one little hiccup: the upcoming , which was announced a few months ago and was expected to arrive later this year, now isn’t likely to launch until 2026. But everything else announced in the 11-minute anniversary video should make up for it. That includes the return of the time-limited , which is now back on all platforms until at least the end of 2026. If you missed out on it the first time, here’s your chance.
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Mintrocket Studio Head Jaeho Hwang also said the team is extending the availability of the recent DLC, Ichiban’s Holiday, which will remain available through next year as well. After hearing feedback from fans about the pricing, that pack will get “regular discounts” to make it cheaper.
The game just landed on the Epic Games Store and according Hwang, a free upgrade for Nintendo Switch 2 is coming “in a few months” and will bring a higher frame rate. More info on that is coming soon, Hwang said. In the meantime, you can catch a sneak peek of In the Jungle about four minutes into the anniversary video.
The Nintendo Switch 2 has been available in the US for more than two weeks — but good luck finding one. While millions of people have been able to snag the $450 console since it officially went up for sale on June 5, online inventory dried up fairly quickly at most stores soon after launch and remains difficult to find today. Best Buy restocked as recently as June 23, but those units — which required in-store pickup — quickly went of out of stock. Target, likewise, has some stock in at least one locality we checked, but it requires in-store purchase. You may also be able to grab a bundle at Costco if you’re a member there. Otherwise, it’s been slim pickings. As of today, we’re not seeing almost no availability — though you may have different luck in your locality when checking inventory, online or in person.
Again, venturing to a physical retail store can sometimes be the winning hack here. We can’t guarantee you’ll still be able to snag a Switch 2 the old-fashioned way, but it’s worth checking if a local Target, Best Buy, Walmart or GameStop — the four official retailers Nintendo lists on its store page — still has consoles in stock. For now, you can skip Amazon, though: For whatever reason, the biggest online retailer doesn’t even have a product page for the Switch 2 (but it does seem to be selling games and accessories). All that said, if you’re still on the hunt, we’ve rounded up all of the latest information we could find on how to buy the Nintendo Switch 2 and where you can pick one up.
Where to buy the Nintendo Switch 2
Walmart began online purchases at midnight ET on June 5. Currently, both the Mario Kart World bundle and the standalone console are “available” via third-party retailers, but listed for much higher than their standard $500 and $450 price tags — with limited quantities available. We wouldn’t recommend buying these; instead, wait for the console to be listed at its regular MSRP. Naturally, the world’s largest retailer is also selling the console at its brick-and-mortar locations, though the company has noted that quantities are limited and inventory will vary by location.
Best Buy started selling the Switch 2 at its retail locations on June 5. It previously said it wouldn’tsell the handheld at its online store during launch week, but it made additional consoles available on June 11 around 12PM ET, and again on June 23. Those restocks lasted for the better part of an hour and required in-store pickup, but the device is now sold out again.
Target had the Switch 2 in stores on June 5 and restocked its online inventory for at least a couple of hours starting around 3:30AM ET on June 6. It then had another restock on June 12 around 2:30PM ET, but that appears to have died out in less than an hour. As of June 24, we’re seeing in-store stock in at least one Philadelphia location.
One Philadelphia area Target was showing “limited stock,” but couldn’t be reserved online. (Target)
GameStop has advertised in-store availability, though exactly how much stock your local store may have will vary by location. Online, the device has been unavailable for the past week, with the listings for the base console and Mario Kart bundle now pointing to a “Find a Store” page. We saw a $625 bundle that includes Mario Kart World, a microSD Express card and a few other accessories pop up a bit more frequently than the standard SKUs, but it’s no longer listed (and it was kind of a raw deal anyway).
You may still have some luck at certain membership-based retailers. A Mario Kart World bundle at Costco that includes a 12-month Switch Online subscription has gone in and out of stock since launch day. Sam’s Club has had a bundle without the Switch Online sub as well, though it’s out of stock now. We also saw the console at BJ’s early on June 5, but it’s no longer live there.
Verizon briefly had the Switch 2 available on launch day, but that’s dried up. Only those with Verizon service were able to order, and the process was apparently somewhat rocky.
Amazon hasn’t had any form of Switch 2 listing on its website, nor has it listed Mario Kart World. The company didn’t take pre-orders for the Switch 2 either, so it’s unclear if and when it will sell the device. You can, however, find some Switch 2 games.
Newegg has listed the Switch 2 on its site for several weeks, but it’s given no indication as to when it’ll begin sales. It previous showed a couple listings from a third-party seller, but at massively inflated prices.
With all of these stores, we’ve seen the Mario Kart World bundle available in greater quantities online than the base console, which costs $50 less. But given that Mario Kart is the Switch 2’s biggest launch game and retails for $80 on its own, that may not be the worst thing.
Nintendo, meanwhile, is only offering the Switch 2 via an invite system. This requires you to have been a Switch Online member for at least 12 months and logged at least 50 hours of Switch 1 playtime as of April 2. It can’t hurt to sign up if you meet the criteria, but don’t expect it to bear fruit immediately — it’s taken weeks for many people who registered in April to receive their invite.
You can find a list of every Switch 2 retail listing we could find below. Just be aware that this is meant to be a reference, not a rundown of everywhere the device is available right this second.
Where to buy Switch 2 + Mario Kart World bundle:
Where to buy Switch 2:
Where to buy Nintendo Switch 2 games and accessories
Nintendo is selling a number of Switch 2 accessories alongside the console, from its (pricey) Pro Controller to cases to cameras for the new GameChat feature. Most of these became available on June 5. The same goes for games like Mario Kart World and the Switch 2 version of The Legend of Zelda: Tears of the Kingdom.Another big Switch 2 release, Donkey Kong Bananza, won’t be available until mid-July but is still up for pre-order now.
As of this publication, just about all Switch 2 games are broadly available. Stock for the accessories remains a little spottier, but most devices are still available at multiple retailers. Nintendo’s official Switch 2 carrying cases have been the main exceptions, so you may need to look to third-party alternatives if you want some protection for your console right away.
Mario Kart World ($80)
Donkey Kong Bananza ($70)
Additional Switch 2 games
Samsung microSD Express Card (256GB) for Nintendo Switch 2 ($60)
For video games, the summer season kicker off with a double-header: the release of the Nintendo Switch 2, smack amid the three-day slew of game reveals that comprise Summer Game Fest (and its surrounding press conferences). But the most exciting games of the summer aren’t all Switch 2 ports or massive studio tentpoles. In fact, it’s the smaller games — the indies and the AA gems — that have captured most of Polygon’s attention.
From a management sim about temperamental clones to an open-world adventure in which you bike your way to saving the world, here are 11 under-the-radar games to watch out for this summer.
Image: 11 Bit Studios
Release date: June 13 (out now!) Where to play: PlayStation 5, Windows PC, Xbox Series X
How well do you think you would enjoy working with a few radically different versions of yourself? That’s the question Jan Dolski is facing — that, and how he’s going to survive imminent death on a hostile world. In The Alters, Dolski is the sole survivor of a scientific expedition in search of a new element. Through survival and base-building gameplay, he, alongside the alternate versions of himself he brings to life, has to find a solution for survival while contending with how varied his life could have turned out if different choices were made.
Image: Nuntius Games
Release date: July 1 Where to play: Windows PC
BloodRush: Undying Wish is like if Bloodborne met Crank, that offbeat 2006 Jason Statham action flick (stay with me here). It’s a hack-‘n’-slash roguelike where your character is constantly bleeding out during combat. You can increase your blood by killing enemies, so the gameplay is fast and frenetic; you’re constantly dashing around the battlefield like you need adrenaline to survive. So, Crank. BloodRush is a fun time with gorgeous pixel art to boot. Check out a demo on Steam ahead of its early access launch.
Image: Messhof/Annapurna Interactive
Release date: July 23 Where to play: PlayStation 5, Windows PC, Xbox Series X
In Wheel World, you play as a cyclist with the simplest of simple tasks: save the world. (You’ve got this!) With a customizable bike, complete with a ghost head accessorizing it, you’ll pedal and race around an open world as you set out to save it. Originally unveiled as Ghost Bike in 2023 with a somber narrative, Wheel World was rejiggered in fall 2024 with a new title and a lighter tone focused on “the joy and freedom of living around bikes,” developer Messhof wrote in an update on Steam.
Image: The Game Kitchen/Dotemu, Koei Tecmo
Release date: July 31 Where to play: Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X
It’s a big year for the Ninja Gaiden franchise. Ninja Gaiden 2 Black, a remaster of 2008’s Ninja Gaiden 2, was surprise dropped earlier this year alongside the reveal of Ninja Gaiden 4, the first new mainline entry in over a decade. Between those releases, fans will also have the chance to play Ninja Gaiden: Ragebound, a side-scrolling action-platformer. The Ninja Gaiden series started on NES, so Ragebound takes it back to its roots in a way with its pixel art aesthetic. You can play its Steam demo to get a feel for the challenge of Ninja Gaiden: Ragebound, which comes from the developers behind the Blasphemous games.
Image: Reignite Games
Release date: July 31 Where to play: Windows PC
Like in Prince of Persia: The Sands of Time, wielding time is a core tenet of Panta Rhei, a roguelike that casts you as Phi, who must protect the flow of time. Bend time to solve environmental puzzles as well as to save your skin in combat. Panta Rhei’s art style and orange and violet hues remind me of Annapurna’s excellent Cocoon, so it’s already starting off on the right foot. Get a taste of its roguelike combat via its demo on Steam.
Image: Mas
Release date: Aug. 7 Where to play: Windows PC
Artis Impact follows Arkane and her AI companion, Bot, as they venture through a futuristic world full of murderous AI — and tasty potato croquettes. Its pixel art is great, and the manga-inspired comic panels that function as cutscenes are truly killer. Gameplay will be a mix of turn-based combat and regular life activities, like cooking or earning passive income. It may be set in a post-apocalyptic world, but it’s a cozy post-apocalyptic world.
Image: neoludic games/Skystone Games
Release date: Aug. 7 Where to play: Windows PC
There are two things the world can never have enough of: books and bookshops. In Tiny Bookshop, head to a small coastal town to start your own bookstore. It’s a quiet and cozy game, one that’s divorced from the stress of working retail IRL. Tiny Bookshop instead lets you sit back and recommend great books to customers who’ll buy them up. Decorate your bookshop on wheels to your heart’s content and keep your shelves stocked by purchasing used books from classified ads like it’s 1998 all over again.
Image: Giant Squid
Release date: Aug. 19 Where to play: PlayStation 5, Windows PC
Developer Giant Squid is known for stylish games Abzû and The Pathless, and Sword of the Sea looks to carry that stylish torch forward. Your big, cool sword isn’t needed for combat, but for traversal. Sword of the Sea’s gnarly movement is based on skateboarding, snowboarding, and surfboarding, and you’ll use your Hoversword to ride waves of sand. Over the course of the game, you’ll work to restore an ocean, and then catch its waves. Surf’s up, dude.
Image: Saber Interactive
Release date: Aug. 28 Where to play: Nintendo Switch, PlayStation 5, Windows PC, Xbox Series X
The Knightling ditches swords and maces for a shield as its titular hero’s weapon of choice. It’ll be used in combat Captain America style, of course, but also for traversing the game’s open world via some very sick-looking shield surfing. The Knightling gives off the vibe of a PS2-era platformer with modern-day visuals, and I can’t wait to check it out this August — good thing it’s got a demo on Steam!
Image: Kakehashi Games
Release date: Sept. 3 Where to play: PlayStation 5, Windows PC
Set in an origami world, where seemingly everything has been created via the delicate Japanese craft, Hirogami is an action-platformer. Hiro can fold himself into different transformations, like an armadillo or a frog, to traverse the fragile world and battle digital creatures who are threatening it. Play the demo on Steam to get a feel for Hiro’s origami powers yourself.
Image: Rogue Factor/Nacon
Release date: Sept. 4 Where to play: PlayStation 5, Windows PC, Xbox Series X
Hell is Us wears the aesthetics of a Soulslike without some of the genre’s challenges; enemies stay dead, meaning your corpse runs won’t be as tenuous, and the game places a greater emphasis on exploration than combat. You’re cast as Remi as he enters and explores a war-torn country in search of his parents. Along the way, he encounters more than he bargained for in the way of some creepy enemies, and he’lll wield a big glowing sword to take them down.
Members of the ZeniMax Workers United-CWA union have ratified the contract agreement with parent company Microsoft. This agreement with the union representing the video game studio’s quality assurance employees marks the first time Microsoft has entered into any union contract in the US. ZeniMax Studios is probably best known for its work on The Elder Scrolls Online. Stephen Totilo first reported on this news; we’ve reached out to Microsoft and the Communications Workers of America for additional comment.
As with many organizing efforts, this step has been a long time coming. The group of employees to unionize in 2023, and Microsoft immediately recognized ZeniMax Workers United-CWA following the vote results. Microsoft also made its policy of neutrality toward union organizing at ZeniMax in 2024. The QA workers from ZeniMax and Microsoft reached a this May.
The contract includes provisions for wage increases and minimum salaries, as well as industry-specific content such as a clearer crediting policy recognizing the role of QA and protections for the employees regarding use of AI.
During a showcase at Summer Games Fest, developer Dinosaur Polo Club announced that it will be adding a creative mode to Mini Motorways. The new mode will be available in a free game update coming to Apple Arcade, Steam, and Nintendo Switch on August 26, so you can get imaginative on whatever platform you’ve been playing this excellent strategy game.
Like its predecessor , the core gameplay of Mini Motorways has a lot of calm, meditative elements in the experience of placing those first few roads. But as your city grows and the street network gets more convoluted, things can turn hectic real quick. And if you’re like me, you’ve definitely run out of road tiles because you just couldn’t stand making painfully illogical city plans. Creative Mode offers the welcome option to focus on aesthetics, letting players recolor, move and pivot houses and destinations to develop a city with more order. Or with more chaos, you do you!
Belkin is best known for high-quality smartphone accessories, but just like everyone else, it appears it has a case of Nintendo Switch 2 fever. The company has announced that it will be selling several Switch 2 accessories in time for the console’s launch, including screen protectors and a charging case that comes with a power bank.
The Charging Case for Nintendo Switch 2 is the thicker of Belkin’s two case options, primarily because it has a designated spot for an included 10K external battery. The case also includes a flap for storing Switch 2 game cartridges, a hidden pocket for slotting an AirTag so you can track the case if it’s lost and slots on either side of the battery for cables and other accessories. When you need to prop up your Switch 2 with its kickstand while it’s charging, there’s also a groove in the case that’s specifically designed to hold it.
Belkin
If you’re looking for something more compact and portable, the Travel Case for Nintendo Switch 2 is only moderately thicker than the console itself. Like the charging case, the travel case includes a built-in sleeve for Switch 2 game cartridges and a spot to hide an AirTag. It also has a built-in handle and a wrist strap so you have multiple ways to carry it when you’re out and about.
For an extra layer of protection, Belkin is also selling two different screen protector options: a Tempered Glass Anti-Reflective Screen Protector and a Tempered Glass Blue Light Screen Protector. Both will shield your Switch 2’s screen from major scratches and can be applied in a few steps. In the case of the blue light screen protector, Belkin is also claiming that it’ll help reduce eye strain if you use your console for an extended period of time. Whichever you pick, just don’t remove the Switch 2’s pre-installed protective film before you apply.
All of Belkin’s new accessories are available to order today from Belkin’s website and Amazon. You can get either the Charging Case or Travel Case in gray, tan or green, and the cases cost $70 or $30, respectively. The Tempered Glass Anti-Reflective Screen Protector costs $25 and the Tempered Glass Blue Light Screen Protector costs $30.
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Playtonic, the creators of Yooka-Laylee, is laying off some of its staff, the developer and publisher announced on social media. The post doesn’t mention how many members of Playtonic will be effected, but does credit the layoffs to the company’s struggle with “a period of profound change in how games are created and funded.”
Based on a LinkedIn post shared by Playtonic brand manager Anni Valkama, the layoffs include staff members who worked in production, various art departments, game design, narrative design and UI/UX design. Playtonic only lists around 50 staff members on LinkedIn, but given the studios growth into a publisher and its upcoming release of Yooka-Replaylee,its possible the actual team is a bit larger.
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While Playtonic likely isn’t safe from the problems of funding and selling games that other developers have, hiring up for a new project like Yooka-Replaylee and then laying those new hires off before the game is released is a fairly common practice. There’s no way to know if that’s the case here without more information, but it’s worth stating.
Yooka-Laylee was pitched as a spiritual sequel to Banjo-Kazooie and other character-focused action-platformers when it debuted on Kickstarter in 2015, perhaps unsurprising given that Playtonic was founded by former developers from Rare, the creators of Banjo-Kazooie and newer hits like Sea of Thieves. In fact, many of the games Playtonic has published under its “Playtonic Friends” publishing label fall in that Rare sweet spot, whether its the cute action-adventure game Lil Gator Game or the difficult platformer Demon Turf.