Xbox Game Pass ‘damaging’ the game industry, former Xbox dev says


Microsoft’s Game Pass subscription is likely the best deal around: For a fraction of the price of a full game, you get access to hundreds of titles every month, some of which are brand new. But when video games cost millions to make, and news of studio layoffs are constant, you don’t need to look at an Xbox balance sheet to know the numbers aren’t adding up for a service where the introductory price is a mere dollar. This dissonance is at the heart of a recent discussion on social media site X, where Raphael Colantonio, founder of Arkane Studios, has spent the last few days breaking down why the service is arguably doing more harm than good.

“I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade, subsidized by MS’s ‘infinite money,’ but at some point reality has to hit,” Colantonio said in a reply to a post from a follower. “I don’t think GP can co-exist with other models, they’ll either kill everyone else, or give up.”

According to a Bloomberg report in 2024, Microsoft spends a billion dollars a year to get third-party games on its subscription service. That’s in addition to the billions the console-maker has spent acquiring marquee studios like Bethesda Softworks and Activision Blizzard.

For contrast, the most recent numbers for users set the tally at 35 million Game Pass subscriptions, some of which include the people who are only paying a dollar or otherwise bought the subscription through one of its periodic sales. The service went up in price a year ago, which means that up until somewhat recently, Game Pass was making even less money than it’s making now. At first blush, these numbers seem promising inasmuch as they suggest that the service is growing. In 2022, Game Pass had a reported 25 million subscribers. But it’s worth noting that in 2023, Microsoft shifted all existing Xbox Live Gold subscribers to a lower tier of Game Pass subscriptions. This would suggest that Game Pass has actually lost subscribers over the last few years, which coincides with an admission from Phil Spencer in 2022 that subscriptions are slowing down on console.

Though it may appear nonsensical, this approach is a tried and true model in the world of tech. Services like Uber, for example, spend years operating at a loss until they capture the entire market. Once the competition is obliterated, the product in question can move freely in ways that might hurt the consumer. Prices can go up, the service could get worse, and so on — but at that point, users already rely on the service and there are no other viable options. Similarly, while other companies have attempted their own versions of subscription models, none of them have managed to amass the userbase Game Pass has thus far. What appears to be a good deal now may, in fact, be a ticking time bomb.

Add in the fact that people are spending way less on games in 2025 than last year, and that Microsoft has undergone multiple rounds of layoffs that have shuttered entire studios and fired thousands of workers in the last year alone, and it starts to paint an ugly picture for an industry that’s already in crisis. It’s a worrying trend that might illuminate why publishers are greenlighting fewer games and taking fewer risks: A game can sell millions, and the studio still might be shut down. The mere existence of Game Pass cuts into those numbers, which could then motivate some studios to take deals with the service just to be safe. That’s guaranteed money and visibility over the murky uncertainty of releasing a game into the void.

Colantonio’s post has unsurprisingly lit a fuse on social media, where developers and gamers alike are chiming in. Some creatives in the industry agree with Colantonio’s assessment. “The infinite money thing never made any sense,” responded Larian Studios director of publishing Michael Douse.

But for the people on the other side of the equation — gamers — the Game Pass critique has gone down poorly. Some of the replies to Colantonio’s post have gotten ugly, but rather than presenting an actual argument, the exchange has devolved into potshots. Some point out that Colantonio has worked on titles that are available on Game Pass. It certainly doesn’t help that text-based social media strips away tone and makes it easy to dehumanize the person on the other side of the exchange.

Still, Colantonio has spent time trying to reason with people who are misreading his post as an attack on people who subscribe to the service. “I understand gamers like it: it’s a great deal, but the maths don’t work for GP, it only works because MS injects billions into it to make it a good deal for the players… for now,” he wrote in one thread.

“I understand, you can look at it just from your standpoint, but when a deal is too good, there is a reason that might reveal itself later and will hurt everyone including you,” he wrote in another. “At the moment you have access to a fair amount of good games for a fraction of the actual cost.”

Phil Spencer stands in front of the Xbox logo for the pre-recorded Xbox Games Showcase in 2024.

Image: Xbox

Part of what complicates this conversation is the knowledge that for all of its shortcomings, Game Pass has been a boon to some studios that might have otherwise had trouble finding funding or garnering an audience. Becoming available on the service puts you in front of millions of eyeballs, and guarantees mention on articles that detail what’s new and noteworthy on the service. Other times, being on Game Pass gives titles another shot at finding an audience. Games like Sea of Thieves and No Man’s Sky saw an influx of players after hitting Game Pass, for example, despite already being available beforehand and largely offering the same experience once there. I know that I’m more likely to give an indie game a try if it hits Game Pass.

Despite the trolls, there are definitely people who understand Colantonio is saying. But when games are starting to cost $79.99, the price of accessories is going up, and with no shortage of microtransactions to consider, it’s no wonder people feel so strongly about the value of Game Pass.

“I’m sure it isn’t good for devs but if my wage isn’t going up but my rent is and so are gas prices and groceries then I’ll look for the best deal,” one user said. “And if it stops being a good deal then I’ll find an alternative.” Colantonio’s response? The underlined 100 emoji.

Luce is the official anime girl of The Vatican


The Vatican has found itself a new star — and no, it’s not the “gamer saint.” The Vatican announced the official mascot for Jubilee 2025 on Monday and it’s an anime character named Luce. While it’s been roughly a day since Luce was revealed, she’s already become unbelievably popular online — people are flocking to social media platforms like X to share memes and fanart of the little pilgrim.

Luce was designed by Simone Legno, the creator of the Tokidoki brand, for jubilee, a year-long religious period in the Catholic church that emphasizes the “forgiveness of sins.” Her basic chibi design almost looks like a Sanrio character and contains details like a yellow raincoat, mud on her boots from her journey, and a clam-shell design in her eyes that apparently represent the hope that’s born in the heart of every pilgrim. In Italian, her name means “light” and she was designed to reflect pop culture and appeal to the younger generation, the official jubilee website translated by Polygon said.

The kawaii character comes at a contentious time for the Catholic church. Ten years ago, the Vatican created a commission on clerical sexual abuse, and the group published its first report on Tuesday. Victims advocates criticized the commission’s findings for lacking independent verification and being “toothless,” according to a story from the New York Times. Many victims of clergy abuse were children, so introducing a mascot aimed at young people highlights the dissonance between the Vatican’s new mascot and the clergy’s failure to protect kids.

Despite other news, it seems like the Pope and other Vatican officials wanted to hop on the anime hype train — and it looks like it worked on some level. People online are sharing anime-inspired fanart of Luce and memes riffing off the fact that Catholics get an anime girl now. Some of the art depicts Luce in a more detailed style, but others make jokes about her hanging out with Jesus. Either way, there are loads of them, so scroll on to see them all.

The Vatican releasing an official anime character wasn’t on my 2024 bingo card, but it makes sense since the Vatican will be holding its 2025 expo in Osaka, Japan.

Stuck in Zelda: Echoes of Wisdom? Try a bed


Princess Zelda wields an enormous toolkit in The Legend of Zelda: Echoes of Wisdom. With the flick of a wand, she can summon perfect copies of anything from a household pot to a a living, moving monster that fights for her. These objects, called Echoes, help her navigate the terrain and fight baddies. And while it’s no Master Sword, the Tri Wand has something Link never did: The ability to wield a nice plush bed. And now as I play, I’m convinced the bed is the main solution to all my problems in Echoes of Wisdom.

Echoes of Wisdom embraces a more open and less restrictive design approach when compared to previous top-down Zelda games. A puzzle in a dungeon might have multiple solutions instead of a single one. Because the game has been designed in this way, players are encouraged to think for themselves and tinker freely with all kinds of potential solutions rather than finding a specific path. In an interview, said that “having the excitement of solving puzzles in your own unique way makes the game ‘Legend of Zelda-like,’” so the team increased the degree of freedom to achieve that goal.

Generally speaking, this allows players to flex their creative muscles and find unique ways to get around the world, but for me, I’ve just defaulted to bed. It gives you a bit of additional height, extends out the length of roughly two blocks or so, and only costs one little triangle — so beginners can stack as many as three beds across a gap. I’ve used it to scale cliffs, cross gaps, and solve puzzles in dungeons. Before I get discouraged, I ask myself: Can this be solved with bed? And more often than not, it can be.

When you don’t want to use bed, you don’t have to. The furniture can make a lot of the puzzles easier, but it is about your own creative solutions at the end of the day. Forcing your way through a dungeon with a bed might be more simplistic, but not as exciting. A lot of times, it can be more fun to take advantage of newly learned Echoes, and that’s great! But if you find yourself hitting a wall and not knowing what to do, maybe see if it’s time for Zelda to take a little snooze.

Apple’s 30% fee on Patreon payments through iOS is cause for concern


As we first announced last year, Apple is requiring that Patreon use their in-app purchasing system and remove all other billing systems from the Patreon iOS app by November 2024.

This has two major consequences for creators:

1. Apple will be applying their 30% App Store fee to all new memberships purchased in the Patreon iOS app, in addition to anything bought in your Patreon shop.

2. Any creator currently on first-of-the-month or per-creation billing plans will have to switch over to subscription billing to continue earning in the iOS app, because that’s the only billing type Apple’s in-app purchase system supports.

Before we go any further, we want to be crystal clear about one thing: Apple’s fee will not impact your existing memberships. It will only affect new memberships purchased in the iOS app from November onward.

NewJeans’ PUBG collab has already captured the attention of fans online


It seems like no world — physical nor digital — is immune to the girly pop flair of NewJeans. The globally famous K-pop group made its debut in PlayerUnknown’s Battlegrounds as part of the 30.1 update on Wednesday. The collaboration adds each member of the group as a playable character, adorable accessories to dress up your characters, emotes for popular dances set to songs like “OMG,” and more. Equal parts bizarre and wonderful, the PUBG update has already captured the fascination of fans online.

Krafton released the NewJeans x PUBG: Battlegrounds collaboration on Wednesday to Windows PC users and will release it to console users on June 20. The PC patch has introduced some environmental changes as well. For example, the Taego School has been transformed into a sparkly rainbow wonderland and there’s now a pink and purple truck stage on the starting island of every 8 km map. You can play as any member of NewJeans — Minji, Hanni, Danielle, Haerin, or Hyein — and dress your character up in adorable pastel accessories. You can view all the details on the PUBG site.

The collaboration brings a vibrant pop of color to the gritty world of PUBG. Just like other live-service games, PUBG is no stranger to surprising collaborations. PUBG has featured collaborations with the anime series Neon Genesis Evangelion and other games like Angry Birds. Despite that, the NewJeans collab manages to stick out from previous events and now people online are sharing videos showing the girls emoting in the game. The dances just look that good. Here is a video of Minji from NewJeans doing several dances from songs like “Super Shy” and “OMG.”

It’s only been a day, but people have already started to make memes of the girl group in the game. This video features several moments, including one where Haerin dances on a knocked out played and then shoots them at point blank range.

I personally can’t get this video of several characters joining in on dancing the choreo for “Hype Boy” out of my head.

There’s a lot to check out, so if a ton of Bunnies suddenly found themselves interested in trying out PUBG, I wouldn’t blame them.



Let’s Never Ever Remake Possession


Possession poster art by Barbara Baranowska

A crop of Barbara Baranowska’s iconic Possession (1981) poster art.
Image: Gaumont

Yes, io9 used a very similar headline back in 2017 regarding a remake of The Crow—and Hollywood clearly did not listen; that long-in-the-works project is arriving in theaters this August. How The Crow do-over fares is yet to be seen (maybe Bill Skarsgård’s Joker look will work magic?), but we must insist, yet again, that another much-loved genre classic be left the hell alone, no matter how much we enjoy the involved talent.

According to the Hollywood Reporter, Andrzej Zulawski’s singularly unsettling 1981 film Possession is chugging down the remake track with writer-director Parker Finn (Smile) and producer Robert Pattinson—an obvious choice to also star, though THR notes “his acting involvement will be clarified down the road as the script and schedules develop.” The original film stars Sam Neill and Isabelle Adjani as a couple living in West Berlin whose marriage fractures amid surreal, supernatural circumstances. It’s haunting, and has since become a cult classic.

The trade also reports that multiple studios are currently battling over who will, uh, get possession of Possession, including “A24, Netflix, Paramount, Sony and Warner Bros,” and that “other companies may enter the fray.” Also of note: “the reception to the pitches has been extremely positive, with execs talking about the ‘batshit’ and ‘out there’ story but also its strong commercial potential. How to market the eventual movie is also part of the conversations.”

What do you think about remaking Possession—and for that matter, are you counting down to The Crow?


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Tell Us Your Thoughts on Furiosa


Anya Taylor-Joy as Furiosa in the titular 2024 film.

Image: Warner Bros.

Nearly 10 years ago, George Miller brought the Mad Max franchise blasting back to relevance with Fury Road. The film wasn’t just well-liked, it was basically a game changer for plenty of moviegoers and delivered them something they’d never really seen at the time. And of the many things to love about Fury Road, people fell greatly in love with Charlize Theron’s Imperator Furiosa, who is more of the film’s true protagonist than Tom Hardy’s Max.

When Miller revealed he was following up Fury Road with a prequel focused on Furiosa, eyebrows were definitely raised, particularly when Anya Taylor-Joy was cast as a young version of the character. Then we got to see Furiosa’s first trailer, and it instantly became clear Miller was about to cook yet again. Now that it’s out, people have gotten to experience what’s been said in the weeks since its premiere at Cannes: Furiosa: A Mad Max Saga is the real deal, and a more than welcome return to mad, mad car-heavy wasteland.

While not quite the revelation that Fury Road was, or at least not in the same way, critics and audiences have been fairly high on Furiosa. Amid criticisms of the pacing and visuals, those who like it really like it, particularly its cast and 15-year scope that makes it feel like the post-apocalyptic epic it’s been marketed as. With the summer movie season in full swing, this film will probably end up as the highlight for many once all is said and done.

If you saw Furiosa, let us know what you thought about it. Did it live up to whatever expectations you had, and wht do you want out of Miller and Mad Max next? Tell us in the comments below.


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Bryan Fuller Has Departed Friday the 13th Prequel Series Crystal Lake


Mrs. Voorhees Friday the 13th

Image: Paramount Pictures/Warner Bros.

Friday the 13th prequel series Crystal Lake hasn’t aired a single episode and it already has a body count. The series, set for streaming on Peacock through A24, will no longer have Bryan Fuller—the Hannibal creator who’s no stranger to leaving projects early, including American Gods and Star Trek: Discovery—guiding the summer-camp slaughter.

Fuller broke the news in a post shared to his Instagram and X accounts. “Adapting classic horror is something I have some experience with. These shows require a vision that elevates and transforms, as well as delivers what audiences have come to expect, which is an ambitious and risky endeavor. It requires people to take the leap with me,” he wrote. “When it works, as with Hannibal, the results can be powerful for the storytellers and the audience. I couldn’t be more proud of the work my co-showrunner Jim Danger Gray and I were able to accomplish with our brilliant writing staff despite the challenges we faced.”

Fuller continued, “For reasons beyond our control, A24 has elected to go a different way with the material. We hope the final product will be something Friday the 13th fans all over the world will enjoy.”

A report in Variety quotes Fuller’s social media post and characterizes the show’s writer, executive producer, and showrunner as having been “fired from the show due to creative differences.” However, the trade notes there’s still hope for the series itself, citing an unnamed source as confirming “the series order remains in place with hopes to line up a new showrunner as soon as possible.” Also, in contrast to a report last year that Fuller had cast original Friday the 13th star Adrienne King in the series, Variety writes that “production had not begun on the series, nor had any casting taken place.”


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‘Banned’ Bluey Episode ‘Dad Baby’ Is Finally Viewable in the U.S.


Bluey Dad Baby Banned Episode

Image: Bluey – Official Channel

A Bluey episode originally released in 2020 everywhere except the United States finally gets the green light to be seen—with a catch: it’s only online (for now).

“Dad Baby” was among a number of banned or altered episodes of the hit Ludo Studio global phenomenon that never made it onto Disney+ or the Disney cable channels when it was acquired by the streamer. It’s curious as to why because the official description on Bluey’s official YouTube channel is pretty straightforward: “When Dad shows the kids how to use their old baby-harness, a new game is born: Dad Baby! But dad is unprepared for the harsh realities of giving birth to a baby Bingo.”

It can be suggested that perhaps Disney initially didn’t want to include a very lightly sex-ed centered episode on the show aimed at their kid demographic. io9 watched the now-available episode and it’s not as much of a big deal as the banning was made out to be. “Dad Baby” is a relatable, hilarious depiction of a pregnancy—particularly from the point of view of kids who remember their younger siblings being born. Even the comedic bits—like when Bluey’s dad Bandit carries her sister Bingo as a baby in the “womb” and recalls what he witnessed with his wife Chili—are silly and inoffensive. And yes, he does go through it all down to “pushing” Bingo out, which leans more into the kids’ playacting aspect of Bluey wanting to know how babies come into the world. It’s cute, endearing, and a good emotional episode from the show that’s proved that it knows what it’s doing. If you wanna see if for yourself watch it below!

Dad Baby | Full Episode | Bluey

Most episodes of Bluey are now streaming on Disney+.


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Google Wants to Show You More YouTube Ads When You Pause Videos


Image for article titled Google Wants to Show You More YouTube Ads When You Pause Videos

Image: PixieMe (Shutterstock)

If you already hate ads on YouTube, then you’re going to have a bad time with Pause Ads. During its earnings calls on Thursday, Google crowed about the success of the tests it’s run on the ads, which could indicate the “feature” will roll out to even more watchers.

As the name implies, Pause Ads are unskippable advertisements that play when you hit pause on a video. Google is trialing Pause Ads on TVs playing YouTube videos, and according to yesterday’s call, the company is happy with the results.

“In Q1, we saw strong traction from the introduction of a Pause Ads pilot on connected TVs, a new non-interruptive ad format that appears when users pause their organic content,” Philipp Schindler, senior vice president and chief business officer at Google, said in Thursday’s earnings call. “Initial results show that Pause ads are driving strong Brand Lift results and are commanding premium pricing from advertisers.”

Schindler didn’t say if Pause Ads will roll out to more YouTube users or if these unwanted advertisements will find their way to smaller screens like phones and desktops. YouTube first highlighted the feature last year in its Upfronts post saying how these ads were a great opportunity for brands to “drive awareness or action by owning that unique interactive moment when people pause a video.”

It’s no surprise that YouTube wants people to watch more of their ads because that’s where it gets a lot of its money. That and people who pay for YouTube Premium because they’re sick of the ads.

The video platform has been cracking down on ad blockers for the past year. This move appears to be helping Google’s bottom line as the company said in its earnings call that YouTube Ads revenue was up 21% over the same time last year.